Headwear Display System for Cognitive Load Reduction

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Solution Overview

Problem

Current methods fail to effectively manipulate cognitive load across the visual field, particularly in the far periphery, which affects information processing and task performance, especially in complex tasks, due to the lack of experimentation in far peripheral field processing and the differing biological functions of foveal and peripheral vision.

Innovation Solution

The introduction of headwear systems with display screens that use repetitive, non-biological movement in the visual field to alter cognitive load, reducing distractions and increasing focus by displaying movements such as bouncing balls or light patterns in the peripheral vision, which have been shown to reduce cognitive load and enhance task efficiency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional research methods are used to study peripheral processing, then foveal and parafoveal vision can be studied, but far peripheral field processing cannot be effectively investigated due to separate brain processing regions

Engineering Contradiction:
Improveability to study different visual field regionsVSAvoidcomplexity of visual stimulus delivery system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The visual field is segmented into distinct regions (foveal, parafoveal, and far peripheral) with display screens positioned to stimulate each region independently. This allows separate investigation of processing in each visual field zone despite their different neural pathways.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Headwear-mounted display screens serve as intermediaries to deliver visual stimuli directly to specific regions of the visual field, particularly the far peripheral region that is difficult to access with conventional display devices.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Productivity

If repetitive non-biological movement is displayed in the visual field, then cognitive load is reduced and task efficiency improves, but the system requires headwear with integrated display screens

Engineering Contradiction:
Improvetask completion speedVSAvoidstructure of cognitive load reduction system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system uses dynamic, repetitive non-biological movement patterns displayed in the visual field to actively reduce cognitive load. The movement characteristics (speed, pattern, location) can be adjusted to optimize cognitive enhancement effects.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The headwear system integrates multiple functions: displaying visual stimuli for cognitive load reduction, potentially delivering auditory stimuli, and accommodating various display technologies (LEDs, LCDs, projectors) to serve different application needs.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If movement stimuli are presented in the far peripheral field, then cognitive load is manipulated outside selective attention, but the biological functions of foveal and peripheral vision differ significantly

Engineering Contradiction:
Improveability to manipulate cognitive load outside attentionVSAvoidconsistency of processing across visual field regions
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

Different visual stimuli with appropriate characteristics are presented to different regions of the visual field. Far peripheral stimuli are designed to engage non-selective attention processes, while foveal stimuli engage selective attention, accounting for the different neural processing in each region.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS11048466B2Cognitive improvement system and method of testing
Publication Date: 2021.06.29 ADVANCED COGNITIVE CONCEPTS LLC
  • US11048466B2 patent drawing
  • US11048466B2 patent drawing
  • US11048466B2 patent drawing

AI summary

An assortment of Cognitive Load Reduction (CLR) systems is disclosed. The systems are worn by a user, rather than appearing on displays in front of the user. This arrangement allows the systems to be movable and less confining. This in turn results in the wearer employing the CLR systems in a wider variety of environments than earlier mechanisms.