Hexagonal Interlocking Game Tokens for Stable Board Layouts

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing board game tokens are unstable and lack constraints to maintain their position, leading to disruption when subjected to physical stress, and objects placed on them are also prone to movement.

Innovation Solution

The tokens feature interlocking seats and attachment elements with inclined sides varying from 30° to 80°, a reinforcement frame for added stability, and central projections or holes for accommodating structures, allowing firm positioning and versatile assembly.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If simple cardboard or plastic hexagonal tokens are used, then manufacturing is economical and easy, but the tokens are unstable and cannot maintain their position during the game

Engineering Contradiction:
Improveease of manufactureVSAvoidstability
Core Design Contradiction:
Ease of manufactureVSStability of the object's composition

Solution Approach 1:

The token is divided into multiple functional segments: interlocking seats with inclined sides for connection, attachment elements for securing objects, and a reinforcement frame for structural stability. Each segment serves a specific purpose in achieving overall stability while maintaining ease of manufacture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The token combines different material properties within a single structure - using a reinforcement frame to add rigidity to the otherwise flexible cardboard or plastic hexagonal body, creating a composite structure that is both easy to manufacture and highly stable.

Inventive Principle:
Principle #40Composite materials

2Device complexity

If tokens without interlocking mechanisms are used, then the structure is simple and economical, but any physical stress divides the tokens and ruins the placed scheme

Engineering Contradiction:
Improvedevice complexityVSAvoidreliability
Core Design Contradiction:
Device complexityVSReliability

Solution Approach 1:

The interlocking seats and attachment elements are merged into an integrated system where adjacent tokens connect through complementary inclined sides, creating a unified stable structure. This merging of connection functions into the token design itself provides reliability without requiring separate complex fastening mechanisms.

Inventive Principle:
Principle #5Merging (Combining)

3Device complexity

If tokens without central projections or holes are used, then the design is simple, but objects or structures cannot be permanently accommodated on the tokens

Engineering Contradiction:
Improvedevice complexityVSAvoidadaptability
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The central projection or hole serves multiple functions: it provides a reference point for alignment, enables attachment of objects or structures, and maintains the hexagonal symmetry of the token. This multi-functionality increases adaptability without significantly complicating the overall design.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Ease of manufacture

If tokens without reinforcement frames are used, then manufacturing is simpler and more economical, but the tokens lack resistance to bending and cannot mitigate irregularities in the support plane

Engineering Contradiction:
Improveease of manufactureVSAvoidstrength
Core Design Contradiction:
Ease of manufactureVSStrength

Solution Approach 1:

The reinforcement frame acts as an internal structural element that composite the token's overall strength. This frame provides resistance to bending and stability against irregular support surfaces while being integrated into the manufacturing process, maintaining economical production.

Inventive Principle:
Principle #40Composite materials

Data Source

PatentEP4326409B1Token for board games
Publication Date: 2025.11.26 FORLINI DAVIDE CARPENTERIA METALLICA
  • EP4326409B1 patent drawingFigure 1~2
  • EP4326409B1 patent drawingFigure 3~4
  • EP4326409B1 patent drawingFigure 5~7

AI summary

The invention has as its scope a token for board games comprising a rigid body (11) of substantially planar shape and having a substantially hexagonal perimeter, where on the outer sides of the perimeter of the rigid body (11) there are, in an alternating manner, an interlocking seat (12) and a attachment element (14), where the attachment element (14) is complementary to the interlocking seat (12), so that each of the interlocking seats (12) is configured to accommodate a respective attachment element (14) belonging to a different hexagonal token. The invention further comprises a prefabricated block (100) comprising a plurality of game tokens.