Hierarchical Computer Environment Reconnaissance for Attack Vector Mapping

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Solution Overview

Problem

Existing systems fail to effectively identify and manage discoverable assets and features of computer environments, leaving them vulnerable to security breaches and intrusions.

Innovation Solution

A hierarchical reconnaissance process is employed to discover and map assets and features of a computer environment, generating a visual representation and identifying potential attack vectors based on the discovered information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If traditional reconnaissance methods are used, then basic asset discovery is possible, but comprehensive understanding of architecture and vulnerabilities cannot be achieved

Engineering Contradiction:
Improvecomprehensive understanding of architectureVSAvoidreconnaissance process complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The reconnaissance process is divided into multiple hierarchical levels (Level 1: External Assets, Level 2: Internal Assets, Level 3: Architecture Mapping). Each level focuses on specific aspects of the computer environment, allowing comprehensive information gathering in a structured manner without overwhelming complexity at any single stage.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary reconnaissance at each hierarchical level before proceeding to the next level. Information acquired at Level 1 is used to guide Level 2 reconnaissance, and Level 2 information guides Level 3 architecture mapping. This preliminary action ensures that comprehensive understanding is built incrementally on a solid foundation.

Inventive Principle:
Principle #10Preliminary action

2Loss of information

If hierarchical reconnaissance process is implemented, then comprehensive asset discovery is achieved, but time consumption increases

Engineering Contradiction:
Improveasset discovery completenessVSAvoidreconnaissance time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The hierarchical structure performs preliminary information gathering at each level that guides subsequent reconnaissance activities. By acquiring foundational information at Level 1 before Level 2, and Level 2 before Level 3, the system avoids redundant searches and focuses time efficiently on the most critical architecture mapping tasks.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Time-consuming reconnaissance tasks are segmented across multiple hierarchical levels, each handling specific portions of the overall discovery process. This segmentation allows parallel execution of independent tasks at different levels and enables progress tracking, reducing the perceived total time while maintaining completeness.

Inventive Principle:
Principle #1Segmentation

3Reliability

If detailed architecture representation is generated, then vulnerability identification improves, but system resource consumption increases

Engineering Contradiction:
Improvevulnerability identification accuracyVSAvoidprocessing resource consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The architecture representation is built segment by segment across hierarchical levels, with each level contributing specific detailed information about particular asset categories. This segmented approach allows the system to generate a comprehensive architecture representation that improves vulnerability identification accuracy while managing processing resources by focusing detailed analysis on the most critical architectural components identified at lower levels.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20260080070A1Systems and methods for reconnaissance of a computer environment
Publication Date: 2026.03.19 ACENTIUM INC
  • US20260080070A1 patent drawing
  • US20260080070A1 patent drawing
  • US20260080070A1 patent drawing

AI summary

Systems and methods for reconnaissance of computer environments can include performing, by one or more processors, a hierarchical process to discover information of a computer environment. The one or more processors can discover a plurality of assets and a plurality of features of the computer environment, responsive to performing the hierarchical process. The one or more processors can generate, using the plurality of assets and the plurality of features of the computer environment, a representation of an architecture of the computer environment. The one or more processors can generate, based at least on the representation of the architecture of the computer environment, one or more attack vectors of the computer environment.