Goal-Conditioned Policy Neural Network Training via Hindsight Goal Selection

Solution Overview

Problem

Current reinforcement learning systems require a large number of expert demonstrations to effectively train policy neural networks for complex tasks like robotic control, which is inefficient and limits their accuracy.

Innovation Solution

The system employs hindsight goal selection and expert demonstrations to generate new training data, allowing the goal-conditioned policy neural network to be trained efficiently through a combination of imitation learning and reinforcement learning, using encoded representations of observations and goal states to relabel training sequences and provide sparse rewards.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional reinforcement learning systems are used to train policy neural networks for complex tasks, then the system can learn to perform tasks autonomously, but it requires a large number of expert demonstrations which is inefficient and limits accuracy

Engineering Contradiction:
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The system performs preliminary action by generating synthetic training data through hindsight goal selection before actual reinforcement learning training. By pre-generating diverse goal observations and relabeling existing trajectories with multiple alternative goals, the system prepares high-quality training data in advance, reducing the need for numerous expert demonstrations during the actual training phase and improving final accuracy.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If more expert demonstrations are collected to improve training accuracy, then the policy neural network can achieve better performance, but the training process becomes more time-consuming and resource-intensive

Engineering Contradiction:
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system applies copying by creating synthetic copies of training data through hindsight goal selection. Instead of collecting additional real expert demonstrations which would consume more time, the system generates multiple alternative goal labels from existing trajectories by selecting goals that the agent could have reasonably attempted. This copying approach multiplies the value of existing data without incurring additional collection time.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system implements self-service by using its own existing trajectory data to generate additional training examples through hindsight goal selection. Rather than externally collecting more expert demonstrations (which would take time), the system autonomously reprocesses its own data to create diverse training samples with alternative goal labels, making the training process more efficient.

Inventive Principle:
Principle #25Self-service

3Productivity

If the system uses goal-conditioned policy neural networks with hindsight goal selection, then training efficiency improves and fewer demonstrations are needed, but the system complexity increases due to encoded representations and data relabeling processes

Engineering Contradiction:
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system applies segmentation by dividing the training process into distinct modules: trajectory collection, hindsight goal selection, data relabeling with encoded representations, and reinforcement learning training. By segmenting the complex process into manageable components, each with a specific function, the system improves training efficiency while making the overall complexity more controllable and understandable through modular architecture.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20240412063A1Demonstration-driven reinforcement learning
Publication Date: 2024.12.12
  • US20240412063A1 patent drawing
  • US20240412063A1 patent drawing
  • US20240412063A1 patent drawing

AI summary

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for training a reinforcement learning system to select actions to be performed by an agent interacting with an environment to perform a particular task. In one aspect, one of the methods includes obtaining a training sequence comprising a respective training observations at each of a plurality of time steps; obtaining demonstration data comprising one or more demonstration sequences; generating a new training sequence from the training sequence and the demonstration data; and training the goal-conditioned policy neural network on the new training sequence through reinforcement learning.