Historical Message Display in Virtual Battles

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Solution Overview

Problem

In online multiplayer games, users face difficulties in distinguishing and efficiently viewing historical interactive messages in virtual battles due to the lack of diverse display attributes and the overwhelming presence of irrelevant messages.

Innovation Solution

A method and apparatus for displaying historical messages in a virtual battle, where a historical message dialog box shows messages with attributes related to transmission moments, dividing messages into first and second interactive messages based on a duration, and displaying the second message only when specific conditions are met, enhancing message visibility and reducing irrelevant information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If all historical interactive messages are displayed in the message dialog box with the same display attribute, then the complete message history is shown, but the user cannot distinguish different messages and finds it difficult to obtain valid information

Engineering Contradiction:
Improvemessage distinction capabilityVSAvoiduser efficiency in obtaining valid messages
Core Design Contradiction:
Loss of informationVSEase of operation

Solution Approach 1:

The patent applies local quality by assigning different display attributes to different historical messages based on their transmission moments. Messages are categorized into first interactive messages (within first duration) and second interactive messages (outside first duration), with distinct display characteristics. This allows users to distinguish between recent and older messages visually, improving information differentiation without losing any message history.

Inventive Principle:
Principle #3Local quality

2Loss of information

If all historical interactive messages are displayed in the message dialog box, then complete message history is preserved, but irrelevant messages increase the difficulty for users to view timely information

Engineering Contradiction:
Improvetimely information accessibilityVSAvoidnumber of relevant messages
Core Design Contradiction:
Loss of informationVSQuantity of substance

Solution Approach 1:

The patent segments historical messages into two distinct groups: first interactive messages (transmitted within the first duration) and second interactive messages (transmitted outside the first duration). This segmentation allows the system to display different types of messages with different priorities and attributes, enabling users to access timely information efficiently while preserving complete message history through the prompt information mechanism.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent extracts second interactive messages (older, potentially less relevant messages) from the primary display view and represents them through prompt information instead. This extraction allows the main message dialog box to focus on displaying first interactive messages (timely information) prominently, while still maintaining access to second interactive messages through the prompt, thereby reducing visual clutter from irrelevant messages.

Inventive Principle:
Principle #2Taking out (Extraction)

3Loss of information

If messages are displayed with diverse display attributes based on transmission moment, then message distinguishability is improved, but the display system complexity increases

Engineering Contradiction:
Improvemessage transmission time informationVSAvoiddisplay attribute classification system
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent applies parameter changes by using the transmission moment of each message as the basis for determining its display attributes. The system changes display parameters (such as color, position, or visual emphasis) based on whether a message falls within the first duration or outside it. This parameter-based differentiation provides clear message distinguishability while maintaining a relatively simple classification logic based on time thresholds.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20250010211A1Method and apparatus for displaying historical messages in virtual battles
Publication Date: 2025.01.09 TENCENT TECHNOLOGY (SHENZHEN) CO LTD
  • US20250010211A1 patent drawing
  • US20250010211A1 patent drawing
  • US20250010211A1 patent drawing

AI summary

Aspects described herein disclose methods and systems for displaying historical messages in a virtual battle. The technique includes displaying a historical message dialog box for displaying a historical interactive message, and a first display attribute of the historical interactive message is related to a message transmission moment; displaying a first interactive message and message prompt information in the historical message dialog box, where the first interactive message is a historical interactive message received within a first duration, the message prompt information is configured for prompting existence of a second interactive message, and the second interactive message is a historical interactive message received outside the first duration; and displaying the second interactive message in the historical message dialog box when message viewing operation on the historical message dialog box meets a message display condition. The foregoing method enriches message display forms of the historical interactive message, and improves efficiency of viewing the historical interactive message.