Adapting HMD Content via User Vital Parameter Feedback

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Solution Overview

Problem

Conventional VR systems using HMD devices often cause side effects such as seizures, eye strain, nausea, and motion sickness due to immersive content, which can be exacerbated by variations in user vital parameters like heart rate and blood pressure, without adequate adaptation to individual user behaviors and health conditions.

Innovation Solution

A method and system that automatically adapts VR content on HMD devices by monitoring user vital parameters and behavioral data to dynamically modify immersive views, switching to non-immersive modes when threshold criteria are met, using a processor unit, memory, and immersive experience managing unit to generate modified views based on user-specific data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If immersive VR content is displayed on HMD device, then user engagement and realism are improved, but user health safety deteriorates due to seizures, eye strain, nausea, and motion sickness

Engineering Contradiction:
Improveuser engagementVSAvoiduser health safety
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The system continuously monitors user vital parameters (heart rate, blood pressure, galvanic skin response) during VR content consumption and uses this feedback to dynamically adjust the displayed content. When parameters indicate discomfort or exceed thresholds, the system automatically modifies or pauses the immersive content, creating a closed-loop control system that balances engagement with health safety.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The VR content delivery is made dynamic rather than static. The system adapts the immersive experience in real-time based on user physiological responses, adjusting content intensity, depth effects, and duration according to the user's current health state, thereby maintaining safety while preserving engagement when conditions permit.

Inventive Principle:
Principle #15Dynamics

2Object-affected harmful factors

If vital parameters monitoring and content adaptation is implemented, then user health safety is improved, but device complexity increases

Engineering Contradiction:
Improveuser health safetyVSAvoidsystem complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The HMD device integrates multiple functions into a single platform: it serves as both the VR content display device and the physiological monitoring system. Sensors for detecting heart rate, blood pressure, and galvanic skin response are built into the HMD, eliminating the need for separate monitoring equipment and reducing overall system complexity despite the added functionality.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system combines content delivery and health monitoring functions into a unified system. The processor unit that manages VR content rendering also handles physiological data analysis and adaptation decisions, merging computational tasks to reduce the number of separate components needed.

Inventive Principle:
Principle #5Merging (Combining)

3Object-affected harmful factors

If real-time content modification is performed based on behavioral parameters, then user comfort is improved, but processing time and productivity are reduced

Engineering Contradiction:
Improveuser comfortVSAvoidcontent processing speed
Core Design Contradiction:
Object-affected harmful factorsVSProductivity

Solution Approach 1:

The system pre-establishes threshold criteria for vital parameters and pre-defines adaptation strategies for different health states. When monitoring begins, these pre-set rules enable rapid automated decisions without requiring complex real-time analysis, thus maintaining user comfort while minimizing processing delays.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system performs self-adjustment of VR content based on automated analysis of physiological data against pre-defined thresholds. The processor unit independently makes adaptation decisions without requiring external intervention or complex real-time computation, enabling quick response to changing user conditions while maintaining processing efficiency.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10210843B2Method and system for adapting content on HMD based on behavioral parameters of user
Publication Date: 2019.02.19 BRILLIO LLC
  • US10210843B2 patent drawing
  • US10210843B2 patent drawing
  • US10210843B2 patent drawing

AI summary

Embodiments herein provide a method for automatically adapting content on a HMD device. The method includes receiving the vital parameters of the user while viewing an immersive view of the content on the HMD device. Further, the method includes determining that the vital parameters of the user meet a threshold criteria. Further, the method includes generating a modified immersive view including at least one visual element of the content modified based on the behavioral parameters of the user. Further, the method includes causing to display modified immersive view on the HMD device.