HMD Distortion Unit Architecture for Low-Latency Image Correction

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Solution Overview

Problem

Head-mounted displays (HMDs) face challenges with latency and distortion issues due to the proximity of the display surface to the wearer's eyes, leading to motion sickness and the need for wide-angle views, which existing graphics processing systems address inefficiently.

Innovation Solution

A low latency distortion unit separate from the graphics processing unit performs distortion mapping and filtering on pixel data, reducing latency and improving efficiency by using hardware logic optimized for distortion correction and motion compensation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If distortion mapping is performed using standard graphics processing unit, then image distortion correction is achieved, but processing latency increases and rendering efficiency decreases

Engineering Contradiction:
Improvedistortion correction accuracyVSAvoidprocessing latency
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent separates the distortion mapping function from the general-purpose graphics processing unit by implementing a dedicated hardware distortion unit. This segmentation allows the distortion correction to be performed independently with specialized circuitry, avoiding the overhead of general GPU processing and reducing latency while maintaining correction accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a dedicated distortion unit as an intermediary component between the graphics processing unit and the display. This intermediate hardware layer handles the distortion mapping specifically, acting as a mediator that optimizes the processing pipeline by dedicating specific hardware resources to the distortion correction task.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If wide field of view is provided using lenses, then viewing angle is improved, but motion artifacts increase due to latency

Engineering Contradiction:
Improvefield of viewVSAvoidmotion artifact reduction
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent applies distortion mapping in advance to the image data before it is displayed, using a dedicated hardware unit that can process the distortion correction quickly. This preliminary action ensures that the distorted image is pre-corrected, allowing the lenses to provide wide field of view without introducing motion artifacts during head movement.

Inventive Principle:
Principle #10Preliminary action

3Device complexity

If standard projection is used for rendering, then graphics processing is simplified, but image quality deteriorates when viewed through HMD optical arrangement

Engineering Contradiction:
Improvegraphics processing complexityVSAvoidimage quality
Core Design Contradiction:
Device complexityVSManufacturing precision

Solution Approach 1:

The patent divides the graphics processing pipeline into two distinct stages: standard rendering using the graphics processing unit, and distortion mapping using a dedicated hardware distortion unit. This segmentation allows the rendering process to remain simple while the distortion correction is handled by specialized hardware, ensuring image quality without increasing overall system complexity.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12560816B2Low latency distortion unit for head mounted displays
Publication Date: 2026.02.24 IMAGINATION TECH LTD
  • US12560816B2 patent drawing
  • US12560816B2 patent drawing
  • US12560816B2 patent drawing

AI summary

A graphics processing system for a head mounted display (or other non-standard projection display) comprises a low latency distortion unit which is separate from a graphics processing unit in the graphics processing system. The low latency distortion unit receives pixel data generated by the graphics processing system using a standard projection and performs a mapping operation to introduce distortion which is dependent upon the optical properties of the optical arrangement within the head mounted display. The distorted pixel data which is generated by the low latency distortion unit is then output to the display in the head mounted display.