Head-Mounted Display Image Zooming Based on User Orientation
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Solution Overview
Problem
Conventional head-mounted displays cause a feeling of strangeness in users when the observation space changes with the orientation of their head or sight line, as they fail to replicate the psychological effect of a smaller world when looking down, due to a lack of focus adjustment and zooming based on the user's perspective.
Innovation Solution
An image provision device that detects the user's orientation and adjusts the zoom factor of the displayed image based on the angle between the eye direction and a predetermined direction, incorporating focus adjustment and body height data to trim and zoom the all-surroundings image, providing a more realistic and immersive experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of manufacture
If conventional head-mounted displays show images merely by clipping an image based on a given orientation, then the device complexity is reduced and ease of manufacture is improved, but the user experiences a feeling of strangeness and false perception when looking down
Solution Approach 1:
The patent applies parameter changes by dynamically adjusting the zoom factor based on the eye direction angle. When the user looks down (smaller angle), the zoom factor increases to magnify the image, replicating the psychological effect of a smaller world. This parameter adjustment resolves the contradiction by maintaining manufacturing simplicity while eliminating the strange perception through adaptive image scaling.
Solution Approach 2:
The system transitions from a static image clipping approach to a dynamic system where the zoom factor changes continuously based on the detected eye direction. This dynamic adaptation allows the display to respond to user orientation in real-time, providing a more natural viewing experience without increasing manufacturing complexity.
2Manufacturing precision
If the field of view is filled with objects closer to the user and the eye lens has a shorter focusing effect, then the psychological effect of a smaller world is produced in real space, but conventional head-mounted displays fail to replicate this effect
Solution Approach 1:
The patent replicates the psychological effect by changing the zoom parameter based on eye direction angle. When the user looks down, the zoom factor is increased to simulate the magnification effect that occurs in real life when viewing closer objects, thereby achieving realistic perception without requiring complex optical systems.
3Reliability
If the zoom factor is adjusted based on the angle between eye direction and predetermined direction, then the sense of presence and immersion is enhanced, but the device complexity and processing requirements increase
Solution Approach 1:
The system enhances presence by adjusting the zoom parameter based on the calculated angle between eye direction and a predetermined direction. This single parameter adjustment (zoom factor) provides the necessary realism without requiring complex multi-parameter transformations or advanced rendering techniques.
Solution Approach 2:
The patent replaces complex mechanical optical systems with computational image processing. Instead of using variable focus lenses or complex optical mechanisms to achieve the magnification effect, the system uses software-based zooming and trimming of the all-surroundings image, significantly reducing device complexity.
4Ease of operation
If conventional technologies detect orientation change and update observation direction, then the basic virtual reality function is achieved, but the user experiences false perception when looking down around their feet
Solution Approach 1:
The system maintains the simple orientation detection mechanism but adds a zoom factor parameter that changes based on the eye direction angle. When looking down (smaller angle), the zoom factor increases to provide accurate spatial perception, while the basic operation remains unchanged.
Data Source
AI summary
An image provision device (100) displays on a field-of-vision covering display (192) an image obtained by trimming all-surroundings image data (21). A detector (11) detects an orientation or a change in the orientation of a user's head or sight line by means of a sensor (191). A direction setter (12) sets an eye direction to the all-surroundings image data (21) in accordance with the detected orientation or change in the orientation. An extractor (13) obtains a zoomed image by trimming and zooming part of the all-surroundings image with a zoom factor that depends on an angle formed between the set eye direction and a predetermined direction in the all-surroundings image data (21). A displayer (14) displays the obtained zoomed image on a display (192).


