HMD Update Buffer for Zero-Delay Rendering
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Solution Overview
Problem
In virtual and augmented reality systems, head-mounted display devices experience delays in image updates due to the lag in processing and rendering, leading to user discomfort and virtual reality sickness.
Innovation Solution
Implementing an update buffer at the HMD device to store high-resolution image data for both the current and outside views, allowing for local retrieval and processing of image updates, thereby reducing delay times and improving user experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If image data is processed and rendered through external source devices, then comprehensive image updates can be provided, but image update delays occur causing user discomfort
Solution Approach 1:
The system pre-renders multiple potential view images (current view, left view, right view, and intermediate views) and stores them in the update buffer before they are needed. When head movement is detected, the appropriate pre-rendered image is immediately retrieved and displayed, eliminating the need for real-time rendering during head movement and achieving zero-delay updates.
2Speed
If high-resolution image data is stored for all possible views, then immediate updates are possible, but memory requirements increase
Solution Approach 1:
The system stores high-resolution pre-rendered images only for specific discrete views (current, left, right, and intermediate views) rather than all possible continuous views. This selective storage approach provides sufficient image quality for predicted head movement directions while significantly reducing memory requirements compared to storing all possible views.
Data Source
AI summary
Techniques related to providing updates in a head mounted display (HMD) device are described herein. A HMD may be configured to display a view of an environment. An update buffer of the HMD device may be included to store image data. The image data may include image data for a current view of the environment and image data of the environment that is outside of the current view.


