Hologram Generation Device Using 3D Data for Two-Way Interaction

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Solution Overview

Problem

Current hologram technologies primarily create 2D images and are limited in interaction capabilities, making them unsuitable for universal application due to high production costs and viewer boredom, and lack the ability to effectively utilize 3D data for interactive experiences.

Innovation Solution

A hologram generation device and method that enables two-way interaction by generating holograms using 3D data, maximizing canvas space, and allowing synchronization between devices for interactive hologram generation through a mobile display device, utilizing a hologram object generation unit, interaction providing unit, and control unit to manage size, color, rotation, and direction of holograms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If 2D images are used to create holograms, then the production process is simpler, but the viewer experience becomes boring and lacks interactivity

Engineering Contradiction:
Improveproduction simplicityVSAvoidviewer engagement
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent transitions from 2D images to 3D data for hologram creation, enabling viewers to interact with objects from multiple angles and distances. This dimensional upgrade allows the hologram to respond to viewer position and gestures, transforming static images into dynamic, interactive 3D objects that can be examined from all sides.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent implements dynamic interactivity where the hologram responds to viewer gestures and movements in real-time. The system detects viewer position and gestures through cameras and sensors, then dynamically adjusts the holographic display to provide appropriate interactions, such as rotating objects or providing information based on viewer engagement.

Inventive Principle:
Principle #15Dynamics

2Quantity of substance

If traditional hologram methods are used, then production costs are high, but the technology cannot be universally applied

Engineering Contradiction:
Improveproduction costVSAvoidapplication range
Core Design Contradiction:
Quantity of substanceVSAdaptability or versatility

Solution Approach 1:

The patent uses digital 3D data copies instead of physical objects or complex optical setups. By storing and manipulating digital 3D models, the system eliminates the need for expensive physical holographic plates or specialized optical components, allowing holograms to be generated from digital files that can be easily replicated and distributed.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent creates a universal hologram generation system that can work with any 3D data format and be deployed on various devices including smartphones, tablets, and dedicated displays. The system uses standard cameras and processors already present in modern devices, making holographic technology accessible across multiple platforms and applications without requiring specialized hardware for each use case.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Device complexity

If flat display panels are used, then device structure is simpler, but screen space is wasted and hologram quality is reduced

Engineering Contradiction:
Improvedevice structureVSAvoidscreen space utilization
Core Design Contradiction:
Device complexityVSArea of stationary object

Solution Approach 1:

The patent transforms the flat 2D display panel into an effective 3D holographic display by using optical elements such as diffusers or lens arrays positioned in front of the panel. This allows the display to project light in multiple directions, creating volumetric holographic images that utilize the full screen area while maintaining the simplicity of the underlying flat panel structure.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables efficient and cost-effective generation of interactive holograms that can be used in various applications such as exhibitions, education, and advertisements, allowing for the display of complex objects from multiple angles and sizes, enhancing user engagement and educational experiences.

Implementation Method 1

generating a three-dimensional hologram of the 3D object by outputting the hologram target object through the flat display panel toward reflective surfaces, respectively, corresponding to the at least three directions

Methodology Applied
Scientific EffectReflection: Reflection

Data Source

PatentUS11837123B2Hologram generation device and method enabling two-way interaction using 3D data
Publication Date: 2023.12.05 3D BANK CO LTD
  • US11837123B2 patent drawing
  • US11837123B2 patent drawing
  • US11837123B2 patent drawing

AI summary

A hologram generation device includes: a hologram object generation unit for generating a hologram target object composed of planar component bodies in an exploded view in which a plurality of canvases and a 3D object which form a screen area of a flat display panel are exploded in each of at least three directions; a hologram generation unit for generating a three-dimensional hologram of the 3D object by outputting the hologram target object through the flat display panel toward reflective surfaces, respectively, corresponding to the at least three directions; and an interaction providing unit for providing two-way interaction with the three-dimensional hologram in connection with a user terminal.