Pre-rendered Holographic Content Streaming via Edge Controller

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Many entities lack the necessary processing capabilities to generate holographic content in real-time, limiting access to holographic displays due to the substantial computational requirements for rendering multiple viewer perspectives.

Innovation Solution

Pre-rendering camera views of a scene based on light-ray data and streaming selected camera segments over a network to a holographic display, utilizing a network computing device like an edge controller, which can include high-speed cellular networks, to present holographic content efficiently.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If real-time holographic content generation is implemented, then viewer interactivity and holographic quality are improved, but processing capabilities and computational requirements increase significantly

Engineering Contradiction:
Improveviewer interactivityVSAvoidprocessing capabilities
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system pre-renders multiple camera view segments representing different viewer perspectives before they are needed. These pre-rendered segments are stored and can be quickly retrieved and transmitted when a viewer interacts with the holographic display, eliminating the need for real-time rendering while maintaining interactivity

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The holographic content is divided into multiple discrete camera view segments, each representing a specific viewer perspective. This segmentation allows the system to pre-render and store individual segments separately, making them easily retrievable and transmittable without requiring complex real-time processing of the entire holographic scene

Inventive Principle:
Principle #1Segmentation

2Manufacturing precision

If real-time rendering of multiple viewer perspectives is performed, then holographic content quality is improved, but processing time and computational resources increase

Engineering Contradiction:
Improveholographic content qualityVSAvoidprocessing time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

Multiple camera view segments representing different viewer perspectives are pre-rendered and stored in advance with high quality. When a viewer interacts with the display, the corresponding pre-rendered segment is retrieved and transmitted, eliminating the time-consuming real-time rendering process while maintaining high holographic content quality

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If high processing power is used for real-time holographic generation, then viewer perspective rendering is improved, but accessibility and cost-effectiveness deteriorate

Engineering Contradiction:
Improveviewer perspective renderingVSAvoidaccessibility
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The system pre-renders multiple camera view segments representing different viewer perspectives before they are needed. These pre-rendered segments are stored and can be quickly retrieved and transmitted when a viewer interacts with the holographic display, eliminating the need for real-time rendering while maintaining interactivity

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Instead of requiring each holographic display to have powerful real-time rendering capabilities, the system creates copies of pre-rendered camera view segments and transmits them over standard networks. This allows holographic displays with modest processing power to present high-quality multi-perspective content

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12033272B2Delivering pre-rendered holographic content over a network
Publication Date: 2024.07.09 CHARTER COMM OPERATING LLC
  • US12033272B2 patent drawing
  • US12033272B2 patent drawing
  • US12033272B2 patent drawing

AI summary

Delivering pre-rendered holographic content over a network is disclosed. A first camera view segment of a plurality of camera view segments that compose a holographic video is selected. Each camera view segment corresponds to a different camera view perspective of a scene and includes rendered holographic content that depicts a plurality of concurrent different viewer perspectives of the scene. The first camera view segment is streamed toward a holographic display for presentation of the first camera view segment on the holographic display.