Holographic Display System for Interactive 3D Gaming

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Solution Overview

Problem

Existing holographic displays fail to provide a three-dimensional system that can obtain game data from remote electronic devices and display virtual game characters interacting with each other, limiting immersive gaming experiences between players.

Innovation Solution

A holographic display system comprising a processor and a holographic display that can communicate with remote electronic devices to display virtual game characters based on player game data, allowing for interactive gameplay between players.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If existing holographic displays are used, then holographic images can be displayed, but they fail to provide three-dimensional display capability and cannot obtain game data from remote electronic devices

Engineering Contradiction:
Improvedisplay capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The holographic display system is designed to perform multiple functions: displaying holographic images, obtaining game data from remote electronic devices, processing game data, and displaying virtual game characters. This multi-functionality resolves the contradiction by making the system adaptable to various gaming scenarios while managing complexity through integrated design.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

A processor is introduced as an intermediary component between the holographic display and remote electronic devices. The processor obtains game data from remote devices, processes it, and controls the holographic display, thereby enabling complex functionality without directly increasing the complexity of individual components.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If virtual game characters are displayed interacting with each other, then player engagement and immersion are enhanced, but the system complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system displays virtual game characters that interact with each other based on game data obtained from remote electronic devices. This feedback mechanism, where player inputs are processed and reflected in the holographic display, enhances engagement while the processor manages the complexity of coordinating multiple interactive elements.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250186880A1Three-dimensional display system for video games
Publication Date: 2025.06.12 HERNANDEZ GUERRERO JOHNNY ANGEL
  • US20250186880A1 patent drawing
  • US20250186880A1 patent drawing
  • US20250186880A1 patent drawing

AI summary

A three-dimensional display system for displaying virtual holographic characters between a pair of players for a game includes a holographic display for displaying holographic images which are viewable from a peripheral space surrounding the holographic display. Game data is stored on a pair of remote electronic devices and may be used to display virtual game characters using the holographic display, including presenting the virtual game characters interacting with each other in response to player inputs. A method of projecting a video game with the virtual game characters is also disclosed.