Holographic Keyboard 3D Interaction via Sensor Quadrants

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Solution Overview

Problem

Current holographic user interfaces are limited to two-dimensional displays, failing to utilize a full three-dimensional coordinate system, which restricts user interaction and navigation to a non-realistic, planar environment.

Innovation Solution

A holographic user interface system that employs holographic projection technology and programmed quadrant matrices sensors to create a three-dimensional coordinate system, allowing users to interact with holographic keyboards and other graphical elements in a true 3D space without physical contact, enabling versatile display on various surfaces or in mid-air.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If holographic projection technology is used to create three-dimensional images, then the realism and immersion of user interaction is improved, but the device complexity increases

Engineering Contradiction:
Improveuser interaction realismVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent uses sensors as an intermediary between the user and the holographic display system. The sensors detect user interactions in 3D space and translate them into digital signals that the processor can interpret, bridging the gap between physical user actions and digital responses without requiring direct contact with the holographic elements.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces traditional mechanical input devices (keyboards, mice) with a holographic interface that detects user interactions through optical and electromagnetic fields. The sensors detect changes in the electromagnetic environment caused by user presence and actions, substituting mechanical contact with field-based detection.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Measurement precision

If sensors are programmed to detect user interactions in three-dimensional space, then the precision of interaction detection is improved, but the difficulty of detecting and measuring increases

Engineering Contradiction:
Improveinteraction detection precisionVSAvoidinteraction detection complexity
Core Design Contradiction:
Measurement precisionVSDifficulty of detecting and measuring

Solution Approach 1:

The patent divides the 3D detection space into multiple sensor zones or quadrants, each monitored by specific sensors. This segmentation allows the system to detect and localize user interactions more precisely by determining which zone is affected, while simplifying the overall detection process through spatial division.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system continuously monitors sensor data and provides real-time feedback to the processor, which adjusts detection parameters and triggers appropriate responses based on detected interactions. This feedback loop enables precise interaction detection through iterative measurement and adjustment.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8212768B2Digital, data, and multimedia user interface with a keyboard
Publication Date: 2012.07.03 F POSZAT HU LLC
  • US8212768B2 patent drawing
  • US8212768B2 patent drawing
  • US8212768B2 patent drawing

AI summary

A system and corresponding method for providing a 3-dimensional (3-D) user interface to display images in a 3-D coordinate system. The 3-D interface generates and displays one type of holographic keyboard in response to a user's desired selection. The holographic keyboard provides versatility and ergonomic benefits to the user. Sensors are configured to sense user interaction within the 3-D coordinate system, so that a processor may receive user interaction information from the sensors. The sensors are able to provide information to the processor that enables the processor to correlate user interaction with images in the 3-D coordinate system. The system may be used for interconnecting or communicating between two or more components connected to an interconnection medium (e.g., a bus) within a single computer or digital data processing system.