Holographic Module for Immersive Mobile Image Viewing

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Solution Overview

Problem

Current mobile devices limit user interaction with images to basic gestures like pinching and zooming, failing to provide an immersive and engaging experience, especially when viewing photographs.

Innovation Solution

A mobile device system that uses a holographic module to project dynamic, three-dimensional holographic objects above the screen based on user input, allowing for interactive and immersive augmented image viewing by analyzing user inputs and image content to determine the characteristics of the projected holograms.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If basic gesture-based navigation is used for image viewing, then device complexity is kept simple, but user engagement and immersion are insufficient

Engineering Contradiction:
Improveuser engagementVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent transitions from traditional 2D flat screen display to 3D holographic projection, adding a spatial dimension to image viewing. The holographic module projects three-dimensional images into the air above the screen, allowing users to interact with images in a new dimensional space, thereby significantly enhancing user engagement and immersion without requiring complete system redesign

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The mobile device integrates multiple functions by combining the existing display screen with a holographic projection module. The same device can switch between traditional 2D viewing and immersive 3D holographic viewing, making it versatile for different user needs while maintaining the core device structure

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If static two-dimensional images are displayed, then device structure remains simple, but user interaction and immersion are limited

Engineering Contradiction:
Improveinteractive experienceVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces dynamic interaction by allowing users to manipulate holographic images through gestures. The system responds to user inputs by dynamically changing the holographic projection in real-time, creating an interactive experience where images can be explored from multiple angles and depths, transforming static viewing into dynamic engagement

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The holographic projection acts as an intermediary between the user and the digital content. Instead of direct contact with a touchscreen, users interact with three-dimensional light projections in air space, providing a new medium for interaction that enhances immersion while keeping the physical device structure relatively simple

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS11796959B2Augmented image viewing with three dimensional objects
Publication Date: 2023.10.24 INTERNATIONAL BUSINESS MACHINE CORPORATION
  • US11796959B2 patent drawing
  • US11796959B2 patent drawing
  • US11796959B2 patent drawing

AI summary

Methods, systems and computer program products for displaying an augmented image using a holographic object via a mobile device are provided. Aspects include receiving, by a processor of the mobile device while displaying an image on a display screen of the mobile device, a user input. Aspects also include identifying a portion of the image based on the user input. Aspects further include outputting, by a holographic module of the mobile device, one or more dynamic holographic objects in three-dimensional space above the display screen, wherein the one or more dynamic holographic objects are determined at least in part based on the portion of the image identified.