Host System Credit Conversion for Gaming Devices

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Solution Overview

Problem

Existing gaming systems struggle to convert cashable credits to non-cashable credits independently of an electronic gaming machine, limiting user preferences and gaming options.

Innovation Solution

A system utilizing a host server to convert cashable credits to non-cashable credits, temporarily locking the gaming device to facilitate the exchange, allowing for on-demand conversion of cashable credits to non-cashable credits.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a gaming device is designed to support multiple credit types (cashable and non-cashable), then user preferences and gaming options are enhanced, but device complexity increases

Engineering Contradiction:
Improvegaming optionsVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A host system acts as an intermediary between the gaming device and the credit conversion function. The host system receives requests from the gaming device to convert cashable credits to non-cashable credits, performs the conversion, and returns the converted credits. This mediator approach allows the gaming device to support multiple credit types without implementing the conversion logic itself, thereby maintaining device simplicity while enhancing gaming options.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Speed

If credit conversion is handled by the gaming device itself, then conversion speed is fast, but device functionality becomes more complex

Engineering Contradiction:
Improveconversion speedVSAvoiddevice complexity
Core Design Contradiction:
SpeedVSDevice complexity

Solution Approach 1:

The credit conversion functionality is extracted from the gaming device and relocated to a separate host system. The gaming device only needs to send conversion requests and receive converted credits, while the complex conversion logic resides externally. This extraction reduces device complexity while maintaining operational efficiency through dedicated host system processing.

Inventive Principle:
Principle #2Taking out (Extraction)

3Reliability

If the gaming device temporarily locks during credit conversion, then conversion accuracy is ensured, but gaming availability decreases

Engineering Contradiction:
Improveconversion accuracyVSAvoidgaming availability
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The system segments the credit conversion process into distinct phases: locking the gaming device, performing the conversion in the host system, and unlocking the device. By isolating the locking operation to only the necessary conversion window and quickly completing the process in the host system, the duration of the lock is minimized, thereby reducing impact on gaming availability while ensuring conversion accuracy during the locked period.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20250029444A1Exchanging cashable credits for non-cashable credits
Publication Date: 2025.01.23 INTERNATIONAL GAME TECHNOLOGY INC
  • US20250029444A1 patent drawing
  • US20250029444A1 patent drawing
  • US20250029444A1 patent drawing

AI summary

Systems and methods that utilize a host system to convert cashable credits to non-cashable credits independent of an electronic gaming machine.