Hovering Drone Repositioning for Touch Accuracy and Noise Balance

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Solution Overview

Problem

Current technologies for dynamic control of hovering drones in mediated reality environments lack effective mechanisms to adjust the drone's location based on user interaction and content characteristics, affecting the accuracy of touch and gesture input detection and the overall user experience.

Innovation Solution

An apparatus comprising a processor configured to render mediated reality content on a hovering drone, dynamically adjust its location relative to the user based on characteristics such as user point of view, importance of visual vs. aural content, and user interaction, while considering obstacles and noise attenuation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If the drone hovers closer to the user to improve touch and gesture detection accuracy, then input detection accuracy is improved, but noise from the drone becomes more audible to the user

Engineering Contradiction:
Improvetouch and gesture input detection accuracyVSAvoiddrone noise audible to user
Core Design Contradiction:
Measurement precisionVSObject-affected harmful factors

Solution Approach 1:

The system dynamically adjusts the drone's hovering position based on real-time detection of user interaction characteristics. When touch or gesture inputs are detected, the drone moves closer to improve detection accuracy. When no interaction is detected, the drone maintains a greater distance to reduce noise exposure to the user, creating a dynamic balance between detection accuracy and user comfort.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If the drone moves dynamically to optimize visual content viewing, then visual experience is improved, but the system complexity increases

Engineering Contradiction:
Improvevisual experience qualityVSAvoidcontrol system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The control system continuously monitors user interactions with visual content and uses this feedback to automatically adjust the drone's position. The system detects when users are viewing different portions of content and dynamically repositions the drone to optimize the viewing angle and distance, eliminating the need for manual intervention while maintaining high visual experience quality.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If the drone adjusts location based on multiple content characteristics simultaneously, then overall user experience is optimized, but the control algorithm complexity increases

Engineering Contradiction:
Improveuser experience optimizationVSAvoidcontrol algorithm complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system changes multiple operational parameters of the drone simultaneously, including position, orientation, and hovering altitude, based on analyzed content characteristics. By coordinating these parameter changes through a unified control algorithm, the system optimizes both visual and auditory experience while managing complexity through integrated control rather than separate independent adjustments.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11320894B2Dynamic control of hovering drone
Publication Date: 2022.05.03 NOKIA TECHNOLOGIES OY
  • US11320894B2 patent drawing
  • US11320894B2 patent drawing
  • US11320894B2 patent drawing

AI summary

Apparatus, a method and a computer program are provided. The apparatus includes circuitry for causing rendering of mediated reality content to a user, wherein the mediated reality content includes virtual visual content rendered on a display of a hovering drone. The apparatus also includes circuitry for determining a real location of the user in real space. The apparatus further includes circuitry for dynamically adjusting a real location of the hovering drone, relative to the determined real location of the user, based at least in part on at least one characteristic of the mediated reality content rendered to the user.