Hunting Decoy Apparatus With Tether-Driven Sliding Mechanism

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Solution Overview

Problem

Existing hunting decoys with electronic and robotic movements often deter wild game due to noise, and their complex mechanisms can distract hunters, making it difficult to attract wildlife effectively.

Innovation Solution

A simple, silent hunting decoy apparatus using a stationary outer sleeve member and a movable slidable member with a biasing element, such as a spring, to create lifelike bobbing and pecking movements by sliding the decoy stand within a slot, allowing users to control the decoy's movements with a tether, ensuring the decoy remains stationary while mimicking natural bird behavior.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If electronic motors and remote control systems are used to create lifelike decoy movements, then the decoy can achieve realistic bobbing and pecking motions, but the motors produce audible noise that deters wild game from approaching

Engineering Contradiction:
Improvelifelike movementsVSAvoidnoise
Core Design Contradiction:
ShapeVSObject-generated harmful factors

Solution Approach 1:

The patent removes the noisy electronic motor and remote control system from the decoy, extracting only the essential function of creating lifelike movements. Instead, it uses a simple mechanical tether system that the hunter operates manually, eliminating the source of noise while preserving the decoy's ability to mimic natural bird movements through pull-and-release actions.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent replaces the electronic-mechanical system (motors, servos, remote controls) with a purely mechanical manual operation system. The hunter directly manipulates the decoy's movements by pulling and releasing a tether, substituting electronic actuation with simple mechanical tension and release, which is silent and effective.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Shape

If complex electronic and robotic systems are used to control decoy movements, then realistic behavior can be achieved, but the complexity distracts the hunter and reduces hunting effectiveness

Engineering Contradiction:
Improvelifelike movementsVSAvoidmechanism complexity
Core Design Contradiction:
ShapeVSDevice complexity

Solution Approach 1:

The patent extracts only the essential element needed for lifelike movement—the tether—removing all complex electronic and robotic components. The hunter's hand becomes the control mechanism, pulling the tether to create natural-looking movements without the distraction of complex systems.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The decoy system allows the hunter to directly control movements through simple tether manipulation, making the system self-regulating based on the hunter's natural actions. The hunter's own movements and timing control the decoy, eliminating the need for complex control systems while maintaining realistic behavior.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If the decoy is made stationary and secured to the ground, then it remains stable and simple to operate, but it lacks lifelike movements that would attract wild game

Engineering Contradiction:
Improveoperational simplicityVSAvoidlifelike movements
Core Design Contradiction:
Ease of operationVSShape

Solution Approach 1:

The patent transforms the stationary decoy into a dynamic system by introducing the tether mechanism. The decoy can transition between stationary and moving states based on the hunter's actions, allowing it to remain stable when not in use while achieving lifelike movements when the hunter pulls and releases the tether to simulate natural bird behavior.

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The decoy apparatus effectively lures wild game with lifelike movements without noise, allowing hunters to focus on their target, as the decoy's subtle, natural-like actions attract rather than repel wildlife, enhancing hunting success.

Implementation Method 1

The stationary out sleeve is coupled or further attached to the inner sleeve by a biasing element, such as a spring or elastic or other spring-like element which permits the movable inner sleeve to return to a 'rest position' after being pulled to an alternate position.

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 2

A biasing member is connected at its distal end to the inside rearward wall of the outer member and connected on the proximal end to the decoy stand or an engagement point on the slidable member.

Methodology Applied
Scientific EffectSpring: Spring

Data Source

PatentUS9968081B2Hunting decoy apparatus for luring wild game
Publication Date: 2018.05.15 SHEA DARREL J
  • US9968081B2 patent drawing
  • US9968081B2 patent drawing
  • US9968081B2 patent drawing

AI summary

A hunting decoy apparatus, wherein the decoy exhibits lifelike movements controlled mechanically by a user. The apparatus comprises an outer sleeve member and a movable slidable member slidably engaged within the outer sleeve member. The outer sleeve member attaches to the ground. The decoy stand is inserted into the movable sliding member and extends perpendicular from the outer sleeve member in an upward direction with a decoy on top. The distal ends of the slidable inner sleeve member and the outer sleeve member are connected by an extension limiting biasing element such as a spring or elastic cord. A tether is attachable to the proximal end of the movable slidable member. To activate movement of the decoy, the tether is pulled and released by the user causing the decoy and decoy stand to move within the slot forward and backwards. Small tugs on the tether by the user causes the decoy to move in lifelike movements creating the appearance the decoy is bobbing and pecking like a wild bird.