Hybrid Gaming Table with Removable Surface for VR Integration

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Solution Overview

Problem

Current casino table solutions either limit versatility and efficiency during slow seasons or fail to effectively integrate real and virtual players, leading to decreased dealer productivity and revenue potential.

Innovation Solution

A multi-player gaming system that combines a physical gaming table with a processor, cameras, and a gaming platform to enable simultaneous gameplay for both real and virtual players, allowing for seamless integration of live and virtual reality experiences through a tablet table with card scanners and chip tray cameras, enabling real-time interaction and wagering.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional gaming tables with permanent foam padding designs are used, then the table structure is simple and easy to manufacture, but the tables lack versatility and dealer efficiency decreases during slow seasons

Engineering Contradiction:
Improvetable versatilityVSAvoidtable structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming table is designed with a removable gaming surface layer that can be easily replaced to accommodate different game types. The underlying structure remains universal and can support multiple game configurations, allowing the same physical table to serve multiple functions throughout the day or season.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The table transitions from a static, permanently marked foam surface to a dynamic configuration where the gaming surface can be removed, replaced, or reconfigured. This allows the table to adapt to changing game requirements and player demands, transforming the table's functionality without requiring structural changes to the base.

Inventive Principle:
Principle #15Dynamics

2Productivity

If electronic table products are used to eliminate dealer employees and cut labor cost, then labor cost decreases, but casino revenue is not maximized and dealer productivity is reduced

Engineering Contradiction:
Improvedealer productivityVSAvoidautomation level
Core Design Contradiction:
ProductivityVSExtent of automation

Solution Approach 1:

The system introduces a hybrid configuration where electronic components serve as intermediaries between the dealer and the game mechanics. The dealer remains the primary interface for players, while electronic sensors and displays assist with game management, chip tracking, and rule enforcement, enhancing rather than replacing human productivity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The table incorporates sensors and automated mechanisms that handle routine tasks such as chip counting, card tracking, and wager verification without requiring additional staff. This allows the existing dealer to focus on customer service and game management, improving productivity without complete automation.

Inventive Principle:
Principle #25Self-service

3Ease of manufacture

If traditional foam padding tables are used, then the table is simple in structure, but spilled drinks or food residues are difficult to clean

Engineering Contradiction:
Improvetable manufacturing simplicityVSAvoidcleaning ease
Core Design Contradiction:
Ease of manufactureVSEase of repair

Solution Approach 1:

The table is divided into distinct segments: a removable gaming surface layer and a base structure. The gaming surface can be easily detached and replaced when stained or damaged, while the base structure remains intact. This segmentation allows for easy cleaning or replacement of the surface without affecting the overall table structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming surface utilizes a thin, flexible material that can be easily wiped clean or replaced. This thin-film approach allows for simple maintenance while maintaining the structural integrity and manufacturing simplicity of the overall table design.

Inventive Principle:
Principle #30Flexible shells and thin films

4Productivity

If tables are filled during peak seasons to generate significant customer traffic, then revenue increases, but dealer work efficiency decreases due to long idle time during slow seasons

Engineering Contradiction:
Improvedealer work efficiencyVSAvoiddealer idle time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The table and dealer can serve multiple functions during slow periods. The same physical table can host different game types or accommodate virtual players, allowing the dealer to remain productive by managing hybrid or online games rather than sitting idle during off-peak hours.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS11062570B2Method, system, and apparatus for administering table games to real and virtual users simultaneously
Publication Date: 2021.07.13 GAMETABLE TECHNOLOGIES LLC
  • US11062570B2 patent drawing
  • US11062570B2 patent drawing
  • US11062570B2 patent drawing

AI summary

A system, including a tablet gaming table, allows casino dealers to connect with players both in-person and in Virtual Reality (VR). This system can be used for popular casino games such as blackjack or baccarat, and can also serve as a tool for casinos to increase player traffic while maximizing dealer employee efficiency.