Hybrid Wagering Game System with Independent Outcome Generation
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Solution Overview
Problem
Current gaming systems struggle to integrate skill-based games with wagering games in a way that allows for profitable operation while providing player engagement and fair outcomes, as existing systems either favor skill games that are not profitable or chance games that do not allow skill improvement.
Innovation Solution
A system that conducts a skill-based first game and triggers a wagering second game upon reaching a transition point, using a random number generator to determine outcomes independently of the first game, allowing for payouts and fee returns regardless of the first game's outcome.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a skill-based first game is conducted to trigger a wagering second game, then player engagement is enhanced, but the system complexity increases
Solution Approach 1:
The gaming system is divided into two distinct games: a skill-based first game and a chance-based second game. Each game operates with its own rules, outcome determination methods, and payout structures. The first game serves to engage players through skill, while the second game provides wagering opportunities with independent random outcomes, thereby enhancing player engagement without requiring the entire system to be overly complex.
Solution Approach 2:
The first game acts as an intermediary mechanism that triggers the second game. Players engage in the skill-based first game, and upon achieving certain results (such as reaching a target score or completing a level), this triggers the wagering second game. This intermediary structure allows the system to combine skill-based engagement with chance-based wagering in a manageable way.
2Reliability
If wagering outcomes are determined independently of skill-based gameplay, then fair and unpredictable outcomes are ensured, but the integration between games becomes complex
Solution Approach 1:
The outcome determination mechanism for the second game is extracted from the first game's skill-based logic. A separate random number generator independently determines the outcome of the wagering second game, completely decoupled from the skill-based first game. This ensures fair and unpredictable outcomes while the triggering relationship between games maintains manageable integration complexity.
Solution Approach 2:
The system segments the outcome determination into separate independent processes: the first game uses skill-based logic for its outcomes, while the second game uses independent random number generation for its wagering outcomes. This segmentation ensures fairness and unpredictability in the wagering game while keeping the integration structure clear and manageable.
3Adaptability or versatility
If fees are returned regardless of the first game outcome, then player retention is improved, but operator profitability decreases
Solution Approach 1:
The fee return mechanism is made dynamic and conditional rather than fixed. Fees are returned to players based on specific conditions being met during or after playing the first game, such as achieving certain scores, completing levels, or triggering the second game. This dynamic approach improves player retention by providing positive reinforcement while maintaining operator profitability through conditional structure.
Solution Approach 2:
The system implements feedback mechanisms where players receive fee returns based on their performance in the first game and participation in the second game. This feedback loop encourages continued player engagement and retention, as players are motivated to improve their skills and participate in both games to maximize their returns, while the conditional nature of the feedback maintains operator profitability.
Data Source
AI summary
Embodiments of the invention provide A system includes a game device. A first game including a transition point is conducted on the game device. When a transition point is reached, a second game outcome is selected. The second game outcome is generated by a second game that is logically independent of the first game. The second game outcome generated by the second game is independent of the first game.


