Hybrid Wagering Game System with Independent Outcome Generation

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Solution Overview

Problem

Current gaming systems struggle to integrate skill-based games with wagering games in a way that allows for profitable operation while providing player engagement and fair outcomes, as existing systems either favor skill games that are not profitable or chance games that do not allow skill improvement.

Innovation Solution

A system that conducts a skill-based first game and triggers a wagering second game upon reaching a transition point, using a random number generator to determine outcomes independently of the first game, allowing for payouts and fee returns regardless of the first game's outcome.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a skill-based first game is conducted to trigger a wagering second game, then player engagement is enhanced, but the system complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into two distinct games: a skill-based first game and a chance-based second game. Each game operates with its own rules, outcome determination methods, and payout structures. The first game serves to engage players through skill, while the second game provides wagering opportunities with independent random outcomes, thereby enhancing player engagement without requiring the entire system to be overly complex.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The first game acts as an intermediary mechanism that triggers the second game. Players engage in the skill-based first game, and upon achieving certain results (such as reaching a target score or completing a level), this triggers the wagering second game. This intermediary structure allows the system to combine skill-based engagement with chance-based wagering in a manageable way.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If wagering outcomes are determined independently of skill-based gameplay, then fair and unpredictable outcomes are ensured, but the integration between games becomes complex

Engineering Contradiction:
Improvefair outcomesVSAvoidintegration complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The outcome determination mechanism for the second game is extracted from the first game's skill-based logic. A separate random number generator independently determines the outcome of the wagering second game, completely decoupled from the skill-based first game. This ensures fair and unpredictable outcomes while the triggering relationship between games maintains manageable integration complexity.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system segments the outcome determination into separate independent processes: the first game uses skill-based logic for its outcomes, while the second game uses independent random number generation for its wagering outcomes. This segmentation ensures fairness and unpredictability in the wagering game while keeping the integration structure clear and manageable.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If fees are returned regardless of the first game outcome, then player retention is improved, but operator profitability decreases

Engineering Contradiction:
Improveplayer retentionVSAvoidoperator profitability
Core Design Contradiction:
Adaptability or versatilityVSLoss of energy

Solution Approach 1:

The fee return mechanism is made dynamic and conditional rather than fixed. Fees are returned to players based on specific conditions being met during or after playing the first game, such as achieving certain scores, completing levels, or triggering the second game. This dynamic approach improves player retention by providing positive reinforcement while maintaining operator profitability through conditional structure.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements feedback mechanisms where players receive fee returns based on their performance in the first game and participation in the second game. This feedback loop encourages continued player engagement and retention, as players are motivated to improve their skills and participate in both games to maximize their returns, while the conditional nature of the feedback maintains operator profitability.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11017637B2Hybrid wagering and skill-based gaming system and server
Publication Date: 2021.05.25 MASSI ALBERT
  • US11017637B2 patent drawing
  • US11017637B2 patent drawing
  • US11017637B2 patent drawing

AI summary

Embodiments of the invention provide A system includes a game device. A first game including a transition point is conducted on the game device. When a transition point is reached, a second game outcome is selected. The second game outcome is generated by a second game that is logically independent of the first game. The second game outcome generated by the second game is independent of the first game.