Idle-Time Ad Display for Mobile Devices

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Solution Overview

Problem

Advertising on mobile devices is limited by the devices' small display screens and slow network speeds, leading to user experience degradation, as traditional advertising methods are difficult to implement without interrupting the primary content or causing delays.

Innovation Solution

Displaying targeted advertising during idle times on mobile devices, such as when data processing or network activity occurs, using animated graphics that indicate time passage, ensuring the primary application content is not delayed by advertising delivery.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If advertising content is displayed prominently on mobile device screens, then advertising effectiveness is improved, but user experience deteriorates due to limited display space and interruption of primary content

Engineering Contradiction:
Improveadvertising effectivenessVSAvoiduser experience
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent applies periodic action by displaying advertising content during idle time periods when the mobile device is not actively processing or displaying primary content. The advertising is shown intermittently during these periods rather than continuously or prominently during active use, thus maintaining advertising exposure while preserving user experience during primary content consumption.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The patent uses preliminary action by pre-loading advertising content onto the mobile device before it is needed for display. This allows the advertising to be ready for immediate display during idle time without requiring real-time network downloads, thereby eliminating delays and ensuring smooth display during appropriate periods without interfering with primary content loading.

Inventive Principle:
Principle #10Preliminary action

2Loss of information

If advertising content is downloaded over wireless networks in real-time, then advertising freshness is improved, but data processing time increases due to network latency and device processing limitations

Engineering Contradiction:
Improveadvertising freshnessVSAvoiddata processing time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-loading advertising content onto the mobile device before it is needed for display. This allows the advertising to be ready for immediate display during idle time without requiring real-time network downloads, thereby eliminating delays and ensuring smooth display during appropriate periods.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent extracts the advertising content download and processing operation from the real-time display operation. By downloading and storing advertising content separately in advance, the system eliminates the time penalty that would otherwise be experienced during display periods, allowing the advertising to be shown immediately when idle time occurs without network latency interference.

Inventive Principle:
Principle #2Taking out (Extraction)

3Reliability

If large advertising content is displayed on mobile devices, then advertising visibility is improved, but network bandwidth consumption increases and display quality decreases due to screen size limitations

Engineering Contradiction:
Improveadvertising visibilityVSAvoidnetwork bandwidth consumption
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The patent applies local quality by adapting the advertising content size and format to match the specific characteristics of the mobile device screen. Rather than displaying uniformly large advertisements, the system optimizes the advertising content to fit the limited display space appropriately, ensuring adequate visibility while minimizing unnecessary bandwidth consumption for oversized content.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent uses partial action by displaying advertising content only during idle time periods rather than continuously or during active content consumption. This partial display approach maintains advertising visibility over time while reducing the total bandwidth consumption compared to continuous or prominent display during all device usage periods.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS8787895B2System and method for providing advertising on a device
Publication Date: 2014.07.22 ADIM8 LLC
  • US8787895B2 patent drawing
  • US8787895B2 patent drawing
  • US8787895B2 patent drawing

AI summary

A display system and method of advertising, includes, in one embodiment, loading a graphic advertisement onto a computer-readable medium of an electronic device. The graphic advertisement is or has a time passage indicator for indicating the passage of time. An idle-time sensor determines an idle-time period in which updated application information is not presented on a display of the device due to, for example, data processing activity by the processor, data transfer activity, congestion or latency in the network, or any other activity that occupies resources in the device to delay or temporally preventing updating of the display. The graphic advertisement is displayed when the device is in the idle-time period, animated to indicate the passage of time, and removed after the idle-time period has ended.