Illuminated Reticle Accessory for Video Display Visibility

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Solution Overview

Problem

In first-person shooter games, the reticle of the digital scope or sight may be difficult to see due to background lighting issues, affecting gamer reaction and accuracy when aiming and shooting targets.

Innovation Solution

A gaming accessory with an illuminator positioned on the video display to provide a highly-visible target aligned with the aiming point, powered by a USB connection or external power source, ensuring the target is always visible.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If the reticle is made visible through background lighting, then the aiming accuracy is improved, but the visibility is lost in dark environments

Engineering Contradiction:
Improveaiming accuracyVSAvoidreticle visibility
Core Design Contradiction:
Measurement precisionVSIllumination intensity

Solution Approach 1:

The patent applies color changes by using an illuminated reticle that emits light in contrasting colors (such as green or red) against the background. This allows the reticle to remain visible regardless of the ambient lighting conditions in the game environment, resolving the contradiction between visibility and adaptability to different lighting scenarios.

Inventive Principle:
Principle #32Color changes

Solution Approach 2:

The patent replaces the passive mechanical/optical reticle system with an active illuminated system. Instead of relying on background lighting to make the reticle visible, the reticle itself becomes an active light source, substituting the passive optical mechanism with an active illumination mechanism that ensures constant visibility.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Illumination intensity

If the reticle is made illuminated to improve visibility, then the reticle visibility is improved, but the device complexity increases

Engineering Contradiction:
Improvereticle visibilityVSAvoidgaming accessory complexity
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

The patent applies universality by designing the gaming accessory to serve multiple functions: it provides illumination for the reticle, adheres to the video display surface, and can be powered through various means (battery or USB connection). This multi-functionality approach allows the device to achieve improved visibility without requiring multiple separate components, thereby managing complexity effectively.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Illumination intensity

If the reticle illumination is made constant to improve visibility, then the reticle visibility is improved, but the energy consumption increases

Engineering Contradiction:
Improvereticle visibilityVSAvoidpower consumption
Core Design Contradiction:
Illumination intensityVSUse of energy by moving object

Solution Approach 1:

The patent applies dynamics by providing adjustable illumination intensity and duration. The reticle illumination can be adjusted based on the gamer's needs and environmental conditions, allowing for dynamic control of energy consumption. The system can operate at different brightness levels and duration, balancing visibility requirements with power conservation.

Inventive Principle:
Principle #15Dynamics

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Improves gamer reaction time and accuracy by providing a constant, visible aiming point, enhancing the overall gaming experience.

Implementation Method 1

an illuminator positioned with respect to the video display in register with the preselected location of the shots appearing on the video display

Methodology Applied
Scientific EffectLight Emitting Diode: Light Emitting Diode

Data Source

PatentUS9079099B1First-person shooter gaming accessory
Publication Date: 2015.07.14 HIPSHOTDOT LLC
  • US9079099B1 patent drawing
  • US9079099B1 patent drawing
  • US9079099B1 patent drawing

AI summary

A gaming accessory for use with a video display used with a target shooting game in which a user shoots targets in a game displayed on the video display includes, among other things, an illuminator positioned with respect to the video display in register with a preselected location of the shots appearing on the video display. Additionally, the gaming accessory has at least one power terminal interconnected with the illuminator and is adapted to be operably interconnected with a power source so that, when the power source is connected to the power terminal, power can be supplied to the illuminator and the illuminator can provide a highly-visible target on the video display to the user.