Illumination Device Elongated Light Patterns Gaming Visual Effects
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Solution Overview
Problem
Conventional game systems provide limited visual effects to users, with accompanying devices like infrared light emitting devices only offering movement tracking without additional visual impact during gameplay.
Innovation Solution
An illumination device that receives signals from a display control device to emit visible light with an elongated cross section, allowing for additional visual effects by shedding light around the display device, including linear light patterns and color variations, enhancing the gaming experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If conventional infrared light emitting devices are used for movement tracking, then device functionality is achieved, but visual effect variety is limited
Solution Approach 1:
The illumination device is designed to serve dual purposes: it provides movement tracking functionality through signal reception while simultaneously delivering diverse visual effects through multiple lighting portions. This multi-functional design resolves the contradiction by making a single device capable of both tracking and visual enhancement without requiring separate complex systems.
Solution Approach 2:
The patent employs multiple lighting portions that can emit light with different characteristics (colors, intensities, patterns) to create varied visual effects. By changing lighting parameters such as color temperature, brightness, and emission patterns across different lighting portions, the system achieves visual effect variety without increasing fundamental device complexity.
2Adaptability or versatility
If multiple lighting portions with different characteristics are added, then visual effect variety is improved, but device complexity increases
Solution Approach 1:
The illumination device is divided into multiple lighting portions, each responsible for specific visual effects. This segmentation allows independent control and optimization of each lighting portion while maintaining overall system manageability. Each portion can be controlled separately to create different visual patterns, achieving high versatility without overwhelming complexity.
Solution Approach 2:
The lighting portions are designed to dynamically adjust their emission characteristics based on received signals and control inputs. This dynamic control allows the system to achieve diverse visual effects through software/control-based management rather than requiring complex hardware configurations for each effect type.
3Illumination intensity
If visible light is emitted for visual effects, then user engagement is enhanced, but energy consumption increases
Solution Approach 1:
The illumination device emits visible light in periodic patterns rather than continuous emission. By controlling the timing, duration, and intensity of light emission cycles, the system creates engaging visual effects while significantly reducing overall energy consumption compared to continuous operation.
Solution Approach 2:
Different lighting portions emit light with different intensities and characteristics tailored to specific visual effect requirements. This localized quality control allows energy to be concentrated where needed for maximum visual impact while minimizing energy consumption in areas where lower intensity suffices.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The illumination device provides wider variations of illumination effects, creating a more immersive and engaging experience for users by adding visual effects to the gameplay environment, beyond the standard display on the screen.
Implementation Method 1
The lighting portion emits a plurality of rays of visible light each having an elongated cross section
Data Source
AI summary
An illumination device is capable of receiving a signal from a display control device for displaying an image on a display screen. The illumination device includes a reception portion and a lighting portion. The reception portion receives a control signal from the display control device. The lighting portion emits a plurality of rays of visible light each having an elongated cross section in accordance with the control signal received by the reception portion. For example, the rays of visible light are shed on a wall surface behind the display screen.


