IM Contact List Entry for Game Management

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Solution Overview

Problem

Current Instant Messaging (IM) applications lack an efficient interface to seamlessly switch between IM conversations and ongoing games, making it difficult to manage and switch between multiple gaming sessions and conversations.

Innovation Solution

The implementation of a contact list entry in the IM interface to designate a game in progress, allowing users to easily switch between IM conversations and game applications using game-in-progress data, enabling simultaneous management of conversations and games.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If users switch between IM conversations and game applications using separate interfaces, then game functionality is available, but interface complexity increases and switching efficiency decreases

Engineering Contradiction:
Improveease of switching between IM and gameVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the IM contact list interface with the game management interface by displaying game information (current game, opponent, status) directly within the contact list entry. This integration allows users to access both IM and game functionalities through a single unified interface, eliminating the need to switch between separate applications or screens, thereby reducing interface complexity while improving switching efficiency.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The contact list entry is designed to serve multiple functions simultaneously: it displays IM contact information, shows current game status, indicates opponent presence, and provides access to both IM messaging and game play. This multi-functional design consolidates what would traditionally require separate interfaces into a single universal entry point, resolving the contradiction between ease of operation and device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If users manage multiple games and conversations separately, then each activity can be tracked, but time management and context switching efficiency deteriorate

Engineering Contradiction:
Improvecontext switching efficiencyVSAvoidtime for context switching
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-displaying game status information (current game, opponent, whether game is in progress) within the contact list entry before the user needs to switch contexts. This advance preparation of information allows users to quickly assess game status and make immediate decisions about whether to switch to the game interface, reducing the time and cognitive effort required for context switching between IM and game activities.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If game information is displayed in a separate game interface, then game details are comprehensive, but accessibility from IM interface is reduced

Engineering Contradiction:
Improveinterface integrationVSAvoidgame information accessibility
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The patent extracts essential game information (current game identifier, opponent identifier, game status) from the full game interface and displays it directly within the contact list entry. This selective extraction provides users with key game details while remaining in the IM interface, maintaining information accessibility without requiring full game interface complexity, thus improving interface integration while preserving necessary game information.

Inventive Principle:
Principle #2Taking out (Extraction)

Data Source

PatentUS9272210B2IM contact list entry as a game in progress designate
Publication Date: 2016.03.01 MALIKIE INNOVATIONS LTD
  • US9272210B2 patent drawing
  • US9272210B2 patent drawing
  • US9272210B2 patent drawing

AI summary

A method and apparatus for using a contact-list entry of an IM contact-list interface to designate an IM game in progress to facilitate switching between an IM conversation and an IM game.