Image-Based CAPTCHA Using Motion and Orientation Tasks

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Solution Overview

Problem

Current technologies lack a suitable form of Pictionary-style games that can be accessed electronically, particularly on the Internet and handheld devices, and existing CAPTCHA systems do not effectively utilize image-based challenges to differentiate humans from computers.

Innovation Solution

A method for conducting a pictorial electronic game that presents electronic images without textual information, allowing users to guess associated concepts, with features like audiovisual cues, team play, and CAPTCHA challenges using image recognition, motion, and orientation-based tasks on various devices.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If text-based CAPTCHAs are used, then the system can control access to computers and resources on the Internet, but the cost to spammers seeking to circumvent CAPTCHAs remains low and the system is easily automated

Engineering Contradiction:
ImproveCAPTCHA effectivenessVSAvoidCAPTCHA system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent replaces text-based CAPTCHAs with image-based challenges that require human visual recognition and interpretation. The system presents images with embedded information (such as moving objects, patterns, or contextual clues) that humans can understand but automated systems cannot process, thereby increasing the difficulty of circumvention while maintaining reasonable system complexity through software-based image processing rather than complex hardware systems

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The patent changes the fundamental parameter of the CAPTCHA challenge from text to images. By transforming the challenge medium from textual data to visual data, the system leverages human visual processing capabilities that differ fundamentally from automated optical recognition, creating a barrier that is difficult to overcome without significant increases in computational complexity and resource requirements

Inventive Principle:
Principle #35Parameter changes

2Reliability

If image-based challenges are used in CAPTCHAs, then the cost to spammers increases, but existing implementations fail to provide effective human-computer differentiation

Engineering Contradiction:
ImproveHuman-computer differentiationVSAvoidUser interaction complexity
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent segments the image-based CAPTCHA into multiple independent components or elements within a single image. The challenge may involve identifying specific objects, patterns, or relationships within different regions of the image, allowing users to process and respond to each segment independently. This segmentation reduces the overall cognitive load and interaction complexity while maintaining the security benefit of image-based challenges

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces intermediary elements or contextual clues within the image that mediate between the visual stimulus and the required response. These intermediaries may include embedded metadata, visual hints, or contextual information that guides human users toward the correct interpretation while remaining invisible or meaningless to automated systems, thereby facilitating ease of operation for legitimate users while maintaining security

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If Pictionary-style games are adapted for electronic form, then the game can be accessed on the Internet and handheld devices, but the interaction becomes less intuitive and engaging

Engineering Contradiction:
ImprovePlatform accessibilityVSAvoidUser interaction quality
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent creates a universal electronic game platform that can function across multiple device types (computers, tablets, smartphones) while maintaining the core interactive experience. The system adapts the Pictionary gameplay to work with different input methods (touch, mouse, keyboard) and display formats, allowing the same game to be played intuitively on various platforms without requiring platform-specific redesigns that would compromise interaction quality

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent implements dynamic visual feedback and adaptive interfaces that respond to user actions in real-time. The electronic drawing or image presentation evolves based on user input, providing immediate visual confirmation and maintaining the engaging feedback loop of the original Pictionary experience. This dynamic responsiveness ensures that the electronic version feels intuitive and engaging despite the medium change

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9192861B2Motion, orientation, and touch-based CAPTCHAs
Publication Date: 2015.11.24 TACTILIS LLC
  • US9192861B2 patent drawing
  • US9192861B2 patent drawing
  • US9192861B2 patent drawing

AI summary

A CAPTCHA system uses images/pictures and/or motion for granting access to a computing system. The images can be culled from examples used in pictorial games, and can progressively presented to increase the strength of the CAPTCHA challenges. Speech recognition, motion and touch sensing can also be employed as parts of the challenge.