Multi-Stage Image Creation Workflow Modeling

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Solution Overview

Problem

Existing digital art tools lack the ability to effectively modify or recreate intermediate stages of a digital artwork's creation workflow, making it difficult for artists to revisit and repurpose various aspects of the artwork, especially for those without extensive training.

Innovation Solution

A system utilizing inference and generation networks to model and reverse-transform digital images into intermediate creation stages, allowing for multi-stage image generation and editing while ensuring the output closely resembles the original through optimization and learning-based regularization.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If digital art tools are used to create artwork from scratch, then creative opportunities are broadened, but it remains challenging for people without years of artistic training or experience

Engineering Contradiction:
Improvecreative opportunitiesVSAvoiddifficulty for novices
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The system segments the artwork creation process into multiple distinct stages (sketching, coloring, detailing, etc.), allowing users to interact with and modify specific stages independently. This segmentation enables novices to follow structured workflows without needing comprehensive artistic training, while still providing access to diverse creative opportunities across different art styles and techniques.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by automatically generating intermediate creation stages from a final artwork image. By pre-computing the reverse workflow and providing users with ready-to-edit intermediate stages, the system eliminates the need for users to manually create artwork from scratch, significantly reducing the skill barrier while maintaining creative versatility.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If a piece of completed art is given, then the final artwork is available, but it is difficult to modify any aspect of an intermediate stage in the digital painting's creation workflow

Engineering Contradiction:
Improveavailability of final artworkVSAvoidability to modify intermediate stages
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system inverts the traditional workflow by performing reverse transformation from the final artwork back to intermediate stages. Instead of requiring users to forward-transform through multiple creation stages, the system automatically infers and generates intermediate stages from the final image, enabling users to modify any stage without having to recreate preceding stages manually.

Inventive Principle:
Principle #13The other way round (Inversion)

Solution Approach 2:

The system creates copies of intermediate creation stages from the final artwork image. By generating multiple intermediate stage copies (sketch, coloring, detailing, etc.) from the final image, users can select and modify specific copies without affecting the original final artwork, providing flexible adaptation while maintaining the reliability of the final output.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If intermediate creation stages are recovered, then various aspects of the digital artwork can be revisited and repurposed, but the system complexity increases with multiple inference and generation networks

Engineering Contradiction:
Improveability to revisit and repurpose artworkVSAvoidsystem architecture with multiple networks
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system employs universal components that serve multiple functions. The inference networks and generation networks are designed to handle multiple art styles and creation workflows through a unified architecture. By making the core networks multi-functional rather than creating separate specialized networks for each art style, the system achieves high adaptability for revisiting and repurposing artwork while controlling overall system complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Manufacturing precision

If output image closely resembles input image through optimization, then realism is maintained, but computational time and resources increase

Engineering Contradiction:
Improvelikeness and appearance fidelityVSAvoidcomputational time for optimization
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system maintains continuity of useful action by implementing iterative optimization that progressively refines the output image while preserving the input image's essential characteristics. The optimization process continuously adjusts the generated intermediate stages to maintain fidelity to the original artwork's style and appearance, ensuring realism is maintained throughout the transformation process without requiring excessive computational resources at any single step.

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS11354792B2System and methods for modeling creation workflows
Publication Date: 2022.06.07 ADOBE INC
  • US11354792B2 patent drawing
  • US11354792B2 patent drawing
  • US11354792B2 patent drawing

AI summary

Technologies for image processing based on a creation workflow for creating a type of images are provided. Both multi-stage image generation as well as multi-stage image editing of an existing image are supported. To accomplish this, one system models the sequential creation stages of the creation workflow. In the backward direction, inference networks can backward transform an image into various intermediate stages. In the forward direction, generation networks can forward transform an earlier-stage image into a later-stage image based on stage-specific operations. Advantageously, this technical solution overcomes the limitations of the single-stage generation strategy with a multi-stage framework to model different types of variation at various creation stages. Resultantly, both novices and seasoned artists can use these technologies to efficiently perform complex artwork creation or editing tasks.