Image Data Authorization for Avatar-Based User Interaction

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Solution Overview

Problem

Existing techniques for using avatars and image data in electronic devices are cumbersome and inefficient, requiring multiple key presses and wasting user time and device energy, particularly in battery-operated devices.

Innovation Solution

Electronic devices implement faster and more efficient methods and interfaces for using avatars and image data, including concurrent display of avatars based on status data, image data capture for 3D modeling, and enhanced security features using facial recognition for authorization and unauthorized user detection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If existing techniques for using avatars and image data are implemented, then user interaction enhancement is achieved, but the process becomes cumbersome and inefficient requiring multiple key presses

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidtime required for user inputs
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system automatically captures image data using the device camera and generates avatar representations without requiring user initiation or manual input. The avatar is created and displayed automatically when the user looks at the device, eliminating the need for multiple key presses or manual avatar creation steps.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary actions by continuously monitoring for user presence and automatically capturing image data when the user approaches or looks at the device. This preliminary capture and processing of avatar data occurs before any user interaction is needed, so the avatar is ready for immediate display and use.

Inventive Principle:
Principle #10Preliminary action

2Ease of operation

If existing techniques for using avatars and image data are implemented, then user interaction enhancement is achieved, but device energy is wasted particularly in battery-operated devices

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoiddevice power consumption
Core Design Contradiction:
Ease of operationVSLoss of energy

Solution Approach 1:

Instead of continuously processing and displaying avatars, the system uses periodic action by triggering image capture and avatar generation only at specific moments when the user looks at the device. The display updates periodically based on these triggered events rather than continuously, reducing unnecessary power consumption while maintaining user interaction enhancement.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system automatically determines when avatar capture and display are appropriate based on user presence detection, eliminating the need for users to manually trigger these energy-consuming operations. This self-service approach ensures energy is only spent when actually needed for user interaction.

Inventive Principle:
Principle #25Self-service

3Loss of information

If multiple avatars are displayed concurrently for different messages, then user interaction information is enhanced, but display complexity increases

Engineering Contradiction:
Improveuser status informationVSAvoidinterface complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The display is segmented into distinct regions where each avatar and its associated message are presented separately. Multiple avatars are displayed concurrently but in organized segments rather than cluttered together, maintaining information clarity while reducing perceived interface complexity. Each message-avatar pair is visually separated for easy processing.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Instead of displaying multiple avatars in a single linear dimension which would create complexity, the system uses spatial arrangement in two dimensions on the display screen. Avatars are positioned at different locations and orientations based on message importance and timing, organizing information across the display space to reduce cognitive complexity while preserving all user status information.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS20260016942A1Image data for enhanced user interactions
Publication Date: 2026.01.15 APPLE INC
  • US20260016942A1 patent drawing
  • US20260016942A1 patent drawing
  • US20260016942A1 patent drawing

AI summary

The present disclosure generally relates to using image data for enhanced user interactions. In some examples, an application's operation on a device is restricted based on whether an authorized user is identified as using the device based on captured image data.