Image Generation Device Color Range Selection for Model Unity

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Solution Overview

Problem

Existing image generation devices do not allow players to create a unified model object that reflects their personal preferences, as they lack the ability to customize the colors and textures of part objects effectively.

Innovation Solution

A program and image generation device that classify part objects into categories, allowing players to select and customize colors and textures based on input information, ensuring a unified model object is created while allowing for varied color arrangements and textures.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If part objects are selected for each category to form a model object, then the model object can be customized with various parts, but the color arrangement becomes monotonous and lacks unity

Engineering Contradiction:
Improvepart selection flexibilityVSAvoidcolor unity
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The patent applies parameter changes by introducing color range parameters that constrain the colors of main parts to be selected from a predetermined color range. This ensures that while individual parts can be customized, their colors remain coordinated and unified, resolving the contradiction between part selection flexibility and color unity.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent applies local quality by differentiating between main parts and other parts in terms of color selection. Main parts are constrained to a predetermined color range to ensure unity, while other parts can have more flexible color options. This local differentiation resolves the contradiction by applying different levels of constraint to different parts of the model object.

Inventive Principle:
Principle #3Local quality

2Adaptability or versatility

If players can select part objects for each category, then customization options increase, but the ability to create a unified model object reflecting player preference is limited

Engineering Contradiction:
Improvecustomization optionsVSAvoidunified model creation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent applies preliminary action by pre-defining color ranges for main parts before the player selects part objects. This preliminary constraint setup guides players in creating unified models, making the customization process easier while maintaining coherence. The predetermined color ranges act as a framework that simplifies the decision-making process for players.

Inventive Principle:
Principle #10Preliminary action

3Stability of the object's composition

If color ranges are predetermined for main parts, then color coordination is improved, but the number of color choices is reduced

Engineering Contradiction:
Improvecolor coordinationVSAvoidcolor selection range
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The patent applies local quality by applying different color selection constraints to different parts. Main parts are constrained to predetermined color ranges for coordination, while other parts retain broader color options. This local differentiation resolves the contradiction by maintaining color coordination where needed while preserving color versatility where appropriate.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS8624912B2Program, image generation device, and image generation method
Publication Date: 2014.01.07 BANDAI NAMCO ENTERTAINMENT INC
  • US8624912B2 patent drawing
  • US8624912B2 patent drawing
  • US8624912B2 patent drawing

AI summary

A program causing a computer to select a first color range from a plurality of color ranges based on input information, and to determine a color within the first color range to be a color of one of part objects corresponding to categories that form main parts of a model object under a predetermined condition.