Image Processing for Torso-Model Special Effect Mounting

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing video software lacks the ability to interactively associate special effects with a user's body in a video, resulting in poor visual effects due to limited special effect props and lack of interaction with the video content.

Innovation Solution

An image processing method that determines a target torso model for a user's body, identifies target vertex information, and mounts a special effect at a specific mounting point and angle to align with the user's body orientation, creating a more realistic visual effect.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If special effect props are added to video images, then the video content becomes more interesting, but the special effects cannot interact with the user's body resulting in poor visual effects

Engineering Contradiction:
Improvespecial effect interaction capabilityVSAvoidvisual effect realism
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent applies dynamics by making the special effect props adaptive to the user's body movements. The system detects the user's body posture and limb orientations in real-time, and dynamically adjusts the orientation and position of special effect props to match the user's movements, enabling interactive special effects that respond to body changes rather than remaining static

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes parameters such as the orientation angle and position coordinates of special effect props based on detected body posture parameters. By calculating offset angles from the user's body orientation and adjusting prop parameters accordingly, the system achieves realistic visual effects that are synchronized with the user's body movements

Inventive Principle:
Principle #35Parameter changes

2Manufacturing precision

If special effects are mounted on user's body, then visual realism is improved, but the complexity of determining correct mounting position and orientation increases

Engineering Contradiction:
Improvespecial effect mounting precisionVSAvoidmounting position determination complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent introduces a torso model as an intermediary representation of the user's body. Instead of directly analyzing complex body geometries, the system uses the torso model to determine mounting positions and orientations. The model provides standardized reference points and orientation data that simplify the calculation of special effect prop positions while maintaining accuracy

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent creates a simplified copy (torso model) of the user's body that captures essential geometric information without the complexity of actual body scanning. This model serves as a computational shortcut that maintains the necessary spatial relationships and orientation data needed for precise special effect mounting

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20250291468A1Image processing method, electronic device, and storage medium
Publication Date: 2025.09.18 LEMON INC(GB)
  • US20250291468A1 patent drawing
  • US20250291468A1 patent drawing

AI summary

An image processing method, an electronic device, and a storage medium are provided. The method includes: determining a target torso model corresponding to a target object in a case where it is detected that a special effect mounting condition is satisfied; determining a target special effect and target vertex information on the target torso model; determining a target mounting point corresponding to the target vertex information, and determining a current offset angle of the target object; and mounting the target special effect on the target object based on the target mounting point and the current offset angle, to obtain a special effect video frame.