Image Transition Control for Seamless User Interface Rendering

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Solution Overview

Problem

In computer-implemented games, particularly on devices with limited display resources like smartphones and tablets, there is a challenge in effectively transitioning between images on a user interface in response to user input, such as movement or zooming, without compromising image quality or user experience.

Innovation Solution

A computer device or method that uses a processor to manage image transitions on a display by determining user input, such as movement or zooming, and switches between first and second images based on conditions like movement distance or reference points, utilizing multiple image layers and rendering objects from different viewpoints to create a seamless transition experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the display transitions between first and second images in response to user input, then user engagement and interactivity are improved, but image quality and transition smoothness deteriorate on resource-constrained devices

Engineering Contradiction:
Improveuser engagementVSAvoidimage quality
Core Design Contradiction:
Ease of operationVSManufacturing precision

Solution Approach 1:

The display area is segmented into multiple regions, with the first image displayed in a first region and the second image displayed in a second region. The processor determines a second region based on a reference point in the first image, enabling spatial segmentation that preserves image quality while providing interactive transitions.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from single-image display to multi-region display by introducing spatial dimensionality. Multiple images are displayed simultaneously in different regions, and the processor dynamically adjusts region boundaries and image positions based on reference points, creating a multi-dimensional display space that enhances interactivity without compromising individual image quality.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If multiple images are displayed simultaneously in different regions, then transition smoothness and user experience are improved, but device complexity increases

Engineering Contradiction:
Improvetransition smoothnessVSAvoidprocessor complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The processor determines a second region based on a reference point in the first image before completing the full transition. This preliminary determination of display regions and reference points enables smooth transitions by pre-calculating spatial relationships, reducing the computational burden during actual transitions.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

A reference point serves as an intermediary between the first and second images. The processor uses this reference point to determine the second region and manage transitions, simplifying the complexity by providing a focal coordination mechanism rather than managing all image parameters directly.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If the processor determines display regions based on reference points, then image positioning accuracy is improved, but processing time increases during transitions

Engineering Contradiction:
Improveimage positioning accuracyVSAvoidtransition time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent applies local quality by focusing computational resources on determining the second region based on a specific reference point rather than processing the entire image globally. This localized approach to region determination maintains positioning accuracy while reducing overall processing time during transitions.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS10402045B2Controlling an image displayed on a user interface of a computer device
Publication Date: 2019.09.03 KING COM
  • US10402045B2 patent drawing
  • US10402045B2 patent drawing
  • US10402045B2 patent drawing

AI summary

A computer device has a display and a user interface which receives user input. A processor receives data representing the user input. The processor controls the display to transition from displaying a first image to displaying a second image. When there is no longer a user input and the transition has not been completed, the processor determines which of the first and second images is to be displayed.