Imagery Data File With Embedded Surface Geometry For Realistic Rendering
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current methods for presenting design concepts, such as physically building prototypes or simulating designs on computers, are time-consuming and require specialized skills, and existing stock photos lack necessary trimming and surface data for efficient composition in applications like PHOTOSHOP.
Innovation Solution
A data file with embedded imagery and surface data that allows for efficient rendering of design concepts by accepting artwork into layers, determining reserved names associated with portions of the artwork, and modifying the image file to provide additional layers or settings that affect rendering, enabling realistic geometry rendering with minimal user input.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Shape
If physical prototypes are constructed to present design concepts, then realism and three-dimensional form are improved, but time consumption and cost increase significantly
Solution Approach 1:
The patent uses photographs of real objects as base images, copying the realistic appearance and three-dimensional form of physical objects. This allows designers to present realistic design concepts without physically constructing prototypes, thereby reducing time and cost while maintaining visual fidelity.
Solution Approach 2:
The patent replaces the mechanical process of physically building prototypes with a digital compositing system. By using software to layer artwork onto photographic backgrounds, the system eliminates the need for physical construction, gluing, trimming, and assembly operations.
2Loss of time
If 3D virtual models are created to simulate design concepts, then time consumption is reduced compared to physical prototypes, but specialized skills and device complexity increase
Solution Approach 1:
Instead of creating virtual 3D models that require specialized modeling skills, the patent copies real-world photographs as base images. This approach eliminates the need for complex 3D modeling software and specialized skills while maintaining realistic appearance.
Solution Approach 2:
The patent introduces photographic images as an intermediary between physical objects and digital artwork. The photographs serve as realistic backgrounds that require no complex virtual modeling, simplifying the workflow while maintaining visual realism.
3Ease of operation
If stock photos are used for design composition, then availability and ease of access are improved, but lack of trimming and surface data reduces efficiency
Solution Approach 1:
The patent performs preliminary actions by pre-processing photographs to embed trimming paths and surface geometry data before the compositing stage. This preparation work is done in advance, so when designers use the images, the trimming and fitting operations are automated, significantly improving productivity.
Solution Approach 2:
The patent enables self-service by embedding all necessary geometric and trimming information directly into the image files. The system automatically uses this embedded data to perform trimming and fitting operations without requiring manual intervention, making the process self-sufficient and highly efficient.
Data Source
AI summary
The present invention is directed to the realistic three-dimensional presentation of images in scenes, and is particularly useful for providing and tailoring artwork to appear on scene. In one embodiment, reserved names, such as reserved ink names, are provided to artwork, which results in the image being modified, such as by filling with a surface image, modifying layers properties, and/or turning layers on or off. In another embodiment, resizing of objects is provided in 2.5D or 3-D. In yet another embodiment, automatic adjustment of layer opacity, highlighting and/or shading is provided to artwork provided to a scene to provide a more realistic look.


