Immersion Level Deriving Method for VR Content Selection

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Solution Overview

Problem

Users face difficulty in selecting content due to numerous options, and existing technologies lack an objective method to evaluate the attractiveness or immersion level of virtual reality content.

Innovation Solution

A processing apparatus and method that acquire and analyze user reactions during content consumption, deriving immersion levels by combining first and second reaction data with weight settings to objectively evaluate content immersion.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If content arrangement is based on user selection frequency, then frequently selected content is easily accessible, but yet-to-be-selected content becomes hard to find

Engineering Contradiction:
Improveease of content selectionVSAvoidvisibility of content options
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent changes the parameter for content arrangement from selection frequency to immersion level. By using immersion level as the new parameter, the system can objectively evaluate and display content that users have not yet selected, making these contents visible and accessible without relying on historical selection data.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If multiple content options are displayed, then users have more choices, but users find it difficult to select content

Engineering Contradiction:
Improvecontent varietyVSAvoidcontent selection difficulty
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent introduces immersion level as a new parameter for content evaluation and arrangement. This parameter provides an objective basis for recommending and displaying content, helping users navigate through multiple options by prioritizing content with higher immersion levels, thus reducing selection difficulty while maintaining content variety.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11880631B2Processing apparatus and immersion level deriving method
Publication Date: 2024.01.23 SONY INTERACTIVE ENTERTAINMENT LLC
  • US11880631B2 patent drawing
  • US11880631B2 patent drawing
  • US11880631B2 patent drawing

AI summary

Provided is a processing apparatus for deriving a level of immersion in content includes a state data acquisition part configured to acquire state data including data indicating a user's first reaction and data indicating a user's second reaction during image display of the content, a first analysis part configured to analyze the data indicative of the first reaction to derive a first immersion evaluation value based on the user's first reaction, a second analysis part configured to analyze the data indicative of the second reaction to derive a second immersion evaluation value based on the user's second reaction, a weight setting part configured to set a weight value for each of the first and second immersion evaluation values, and an immersion level deriving part configured to derive the level of immersion in the content from the first and second immersion evaluation values and from the respective weight values thereof.