Immersive Display System with Surrounding Light and PiP
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Solution Overview
Problem
Current immersive information presentation technologies face challenges in seamlessly integrating multiple content sources and devices to provide a continuous, immersive experience across various scenarios, such as transitioning from a big-screen TV to a smartphone, without compromising the immersive impact.
Innovation Solution
The method and system involve a main screen with picture-in-picture windows and a surrounding display that calculates an immersive effect value to determine the optimal placement and intensity of content, blending boundaries between screens to create a cohesive, immersive environment by using immersive impact regions and non-immersive impact regions, and adjusting light intensity based on distance from the light source.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple content sources are integrated across multiple devices to provide continuous viewing experience, then adaptability and versatility are improved, but device complexity increases
Solution Approach 1:
The main screen is designed to perform multiple functions: displaying focus content, showing surrounding context information, and serving as an immersive impact region for multiple content sources simultaneously. This multi-functionality allows seamless transitions between devices while reducing the need for separate specialized devices for each function.
Solution Approach 2:
Multiple content sources (focus content and surrounding context) are merged into a single immersive display experience on the main screen. The system combines video streaming, gaming, and other content sources into one unified interface, eliminating the need for multiple separate displays and reducing overall system complexity.
2Illumination intensity
If surrounding displays are added to create immersive effects, then immersive impact is improved, but device complexity increases
Solution Approach 1:
Instead of uniformly distributing immersive effects across all surrounding areas, the system identifies and applies immersive effects only to specific regions (immersive impact regions) where they are most needed. The main screen calculates which areas should receive enhanced illumination and content display based on the focus content and user context.
Solution Approach 2:
The display system is segmented into distinct functional regions: the main screen displaying focus content, picture-in-picture windows for additional content sources, and surrounding displays for context information. This segmentation allows each region to be optimized independently, reducing the complexity of managing a fully integrated immersive system.
3Quantity of substance
If picture-in-picture windows are overlaid on the main screen, then information density is improved, but visual clarity deteriorates
Solution Approach 1:
The system transitions from two-dimensional overlay of picture-in-picture windows to a three-dimensional immersive display where content is distributed across the main screen and surrounding displays. This spatial distribution in multiple dimensions maintains visual clarity by separating content sources physically rather than overlaying them, while still providing access to multiple content sources simultaneously.
Data Source
AI summary
An information presentation method includes steps of providing a plurality of displays comprising a main screen and at least one picture-in-picture (PiP) window, the main screen having a first displaying region for displaying a first content in the first displaying region, and the at least one PiP window displaying a second content in at least a portion of the first displaying region; providing a surrounding display circumambiently located around the plurality of displays for displaying a third content; determining an immersive impact region and a non-immersive impact region in the plurality of displays; calculating an immersive effect (IE) of the plurality of displays; and displaying the first content or the second content on the immersive impact region and the non-immersive impact region with different intensities based on the IE.


