Immersive Display System with Surrounding Light and PiP

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Solution Overview

Problem

Current immersive information presentation technologies face challenges in seamlessly integrating multiple content sources and devices to provide a continuous, immersive experience across various scenarios, such as transitioning from a big-screen TV to a smartphone, without compromising the immersive impact.

Innovation Solution

The method and system involve a main screen with picture-in-picture windows and a surrounding display that calculates an immersive effect value to determine the optimal placement and intensity of content, blending boundaries between screens to create a cohesive, immersive environment by using immersive impact regions and non-immersive impact regions, and adjusting light intensity based on distance from the light source.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple content sources are integrated across multiple devices to provide continuous viewing experience, then adaptability and versatility are improved, but device complexity increases

Engineering Contradiction:
Improvecontinuous viewing experience across devicesVSAvoidcollaboration among devices
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The main screen is designed to perform multiple functions: displaying focus content, showing surrounding context information, and serving as an immersive impact region for multiple content sources simultaneously. This multi-functionality allows seamless transitions between devices while reducing the need for separate specialized devices for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

Multiple content sources (focus content and surrounding context) are merged into a single immersive display experience on the main screen. The system combines video streaming, gaming, and other content sources into one unified interface, eliminating the need for multiple separate displays and reducing overall system complexity.

Inventive Principle:
Principle #5Merging (Combining)

2Illumination intensity

If surrounding displays are added to create immersive effects, then immersive impact is improved, but device complexity increases

Engineering Contradiction:
Improveimmersive impactVSAvoidsurrounding display system
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

Instead of uniformly distributing immersive effects across all surrounding areas, the system identifies and applies immersive effects only to specific regions (immersive impact regions) where they are most needed. The main screen calculates which areas should receive enhanced illumination and content display based on the focus content and user context.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The display system is segmented into distinct functional regions: the main screen displaying focus content, picture-in-picture windows for additional content sources, and surrounding displays for context information. This segmentation allows each region to be optimized independently, reducing the complexity of managing a fully integrated immersive system.

Inventive Principle:
Principle #1Segmentation

3Quantity of substance

If picture-in-picture windows are overlaid on the main screen, then information density is improved, but visual clarity deteriorates

Engineering Contradiction:
Improvecontent sources displayedVSAvoidvisual clarity
Core Design Contradiction:
Quantity of substanceVSManufacturing precision

Solution Approach 1:

The system transitions from two-dimensional overlay of picture-in-picture windows to a three-dimensional immersive display where content is distributed across the main screen and surrounding displays. This spatial distribution in multiple dimensions maintains visual clarity by separating content sources physically rather than overlaying them, while still providing access to multiple content sources simultaneously.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS10080051B1Method and system for immersive information presentation
Publication Date: 2018.09.18 TCL TECHNOLOGY GROUP CORPORATION
  • US10080051B1 patent drawing
  • US10080051B1 patent drawing
  • US10080051B1 patent drawing

AI summary

An information presentation method includes steps of providing a plurality of displays comprising a main screen and at least one picture-in-picture (PiP) window, the main screen having a first displaying region for displaying a first content in the first displaying region, and the at least one PiP window displaying a second content in at least a portion of the first displaying region; providing a surrounding display circumambiently located around the plurality of displays for displaying a third content; determining an immersive impact region and a non-immersive impact region in the plurality of displays; calculating an immersive effect (IE) of the plurality of displays; and displaying the first content or the second content on the immersive impact region and the non-immersive impact region with different intensities based on the IE.