Immersive Exhibit System with Personalized Interface Positioning
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Solution Overview
Problem
Existing technologies for enhancing museum and exhibition experiences lack immersive and interactive elements, failing to fully engage visitors and provide personalized experiences.
Innovation Solution
The system captures 3D depictions of exhibit environments and objects, allowing for strategic playback and rendering with real-time user interaction, and enables interactive engagement with immersive environments and co-participants, accommodating user preferences and hardware limitations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional 2D canvas displays are used for museum exhibits, then device complexity is low, but user engagement and immersive experience are insufficient
Solution Approach 1:
The patent creates virtual copies of physical museum artifacts and exhibits in a digital environment. These 3D digital replicas allow users to interact with and explore exhibits remotely, providing an immersive experience that mimics the physical museum visit without requiring users to travel to the physical location.
Solution Approach 2:
The patent transitions from 2D display representations to 3D immersive virtual environments. By adding spatial depth and three-dimensional interaction capabilities, the system enhances user engagement and provides a more realistic and immersive museum experience compared to traditional flat displays.
2Ease of operation
If personalized user profiles with multiple preferences are implemented, then user experience customization is improved, but system complexity increases
Solution Approach 1:
The patent implements user profiles that are created and configured in advance, storing user preferences, historical interactions, and personalized settings before the user actually engages with the exhibit. This preliminary setup allows the system to automatically adapt the virtual exhibit experience to each user's preferences without requiring complex real-time processing during the interaction itself.
3Productivity
If real-time user interaction and strategic playback are implemented, then user engagement is improved, but processing requirements and energy consumption increase
Solution Approach 1:
The patent implements strategic playback that delivers content to users in periodic intervals or on-demand based on user actions, rather than continuously streaming all content. The system plays back specific portions of the virtual exhibit experience at strategically determined moments, reducing overall processing energy while maintaining high user engagement through timely and relevant content delivery.
Data Source
AI summary
Aspects of the subject disclosure may include, for example, capturing a first depiction of an exhibit environment, wherein the first depiction of the exhibit environment comprises an image of at least one artifact and an image of at least one interface element, and wherein the at least one interface element is located in the exhibit environment at a first location relative to the at least one artifact; obtaining a first user profile of a first user, wherein the first user profile comprises at least one first preference of the first user, and wherein the first user is located in a first remote environment; and facilitating a presenting of a first modified version of the first depiction of the exhibit environment in the first remote environment, wherein the first modified version moves the image of the at least one interface element to a second location relative to the at least one artifact, wherein the second location is different than the first location, and wherein the second location is selected based upon the first preference of the first user. Other embodiments are disclosed.


