Immersive Headset Pupillary Sensor Dynamic Window Allocation

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Solution Overview

Problem

Existing immersive headset systems often require users to adapt their vision to the size of the display panel, leading to misalignment and eye strain due to varying interpupillary distances, which can cause cross-eye experiences and discomfort.

Innovation Solution

An immersive headset system that includes a headset device with a pupillary sensor to determine the interpupillary distance and a displaying device that allocates the right and left visual windows accordingly, ensuring optimal alignment and reducing eye strain by dynamically adjusting the position and shape of the visual windows based on the user's interpupillary distance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the display panel size is fixed, then the device complexity is reduced, but the adaptability to different interpupillary distances deteriorates

Engineering Contradiction:
Improveadaptability to different interpupillary distancesVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by making the visual window positions adjustable based on detected interpupillary distance. The system dynamically repositions the right and left visual windows on the display panel according to the user's actual IPD, transforming a static display configuration into a dynamic one that adapts to individual users without requiring multiple fixed display sizes.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the positional parameters of the visual windows on the display panel based on the interpupillary distance value detected by the sensor. By modifying the horizontal positions of the visual windows as a variable parameter, the system accommodates different IPD values while using the same fixed display panel, thus improving adaptability without increasing device complexity.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If the visual windows are fixed on the display panel, then the ease of operation is improved, but the comfort and alignment with user vision deteriorates

Engineering Contradiction:
Improveease of operationVSAvoideye strain and misalignment
Core Design Contradiction:
Ease of operationVSObject-affected harmful factors

Solution Approach 1:

The patent implements feedback by using a pupillary sensor to detect the user's actual interpupillary distance and using this information to adjust the visual window positions. This closed-loop system ensures that the visual windows are automatically aligned with the user's eyes, eliminating misalignment and eye strain while maintaining ease of operation through automated adjustment.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system performs self-service by automatically detecting and adjusting the visual window positions based on the user's interpupillary distance without requiring manual intervention. The sensor-based system autonomously optimizes the display configuration for each user, eliminating the need for manual adjustment while ensuring proper alignment and comfort.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If the display panel boundaries are fixed, then the manufacturing precision is improved, but the ability to accommodate varying interpupillary distances deteriorates

Engineering Contradiction:
Improveaccommodation of varying interpupillary distancesVSAvoidmanufacturing precision
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent segments the display panel into distinct right and left visual windows that can be independently positioned. This segmentation allows the system to accommodate varying interpupillary distances by adjusting the positions of these segmented regions, while the overall display panel boundaries remain fixed and manufactured with standard precision.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS10996749B2Immersive headset system and control method thereof
Publication Date: 2021.05.04 HTC CORP
  • US10996749B2 patent drawing
  • US10996749B2 patent drawing
  • US10996749B2 patent drawing

AI summary

An immersive headset system includes a headset device and a displaying device. The headset device includes a pupillary sensor for determining an interpupillary distance value. The displaying device is communicated with the headset device. The displaying device includes a display panel for displaying an immersive content. The immersive content includes a right visual window and a left visual window. The right visual window and the left visual window are displayed synchronously at different positions on the display panel. When the displaying device receives the interpupillary distance value from the headset device, the right visual window and the left visual window of the immersive content are allocated by the displaying device according to the interpupillary distance value.