Immersive Video Formatting for 6DoF Motion Parallax

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Solution Overview

Problem

Current omnidirectional video technologies only support motion parallax for seated viewers and lack immersion in six degrees of freedom, failing to provide natural video experiences for left/right and up/down movements in virtual reality environments.

Innovation Solution

The method involves acquiring basic and multiple view videos, generating residual video plus depth (RVD) and packed video plus depth (PVD) videos, and using metadata to decode and synthesize immersive videos that support motion parallax by packing non-overlapping video regions, allowing for six degrees of freedom in viewer movement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If omnidirectional video is used for 3DoF, then rotation movement is supported, but translation movement (left/right and up/down) is not supported

Engineering Contradiction:
Improvemovement freedomVSAvoidmotion parallax information
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The video content is segmented into multiple view videos captured from different positions. Each view video covers a specific spatial region, and by combining these segmented views with their corresponding depth information, the system reconstructs complete 6DoF motion parallax that includes both rotation and translation movements.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from 3DoF (three rotational degrees of freedom) to 6DoF by adding three translational degrees of freedom. This is achieved by capturing videos at multiple positions along the translation axes and using depth information to synthesize views that maintain proper motion parallax for both rotational and translational movements.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If multiple view videos are captured to support 6DoF, then motion parallax for translation is improved, but data amount and processing complexity increase

Engineering Contradiction:
Improvemotion parallax supportVSAvoidvideo processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Depth information is pre-calculated and stored for each view video during the encoding phase. This preliminary computation of depth maps allows the decoding device to efficiently perform view synthesis and warping operations without requiring complex real-time calculations, thereby reducing processing complexity at playback.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

Instead of capturing and transmitting all possible views for every potential viewer position, the system creates synthesized copies of video content through view synthesis algorithms. These synthesized views are generated by warping and combining the pre-captured multiple view videos according to the viewer's specific position and orientation, reducing the amount of data that needs to be transmitted and processed.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If basic video and multiple view videos are combined to generate RVD and PVD, then 6DoF immersion is improved, but encoding and transmission complexity increases

Engineering Contradiction:
Improveimmersive video capabilityVSAvoidencoding complexity
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The video data is segmented into residual components (RVD) that represent only the differences between the basic video and multiple view videos. This segmentation allows the system to transmit only the essential additional information needed for 6DoF reconstruction, rather than transmitting complete multiple view videos, thereby simplifying encoding and reducing data transmission requirements.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11212505B2Method and apparatus for immersive video formatting
Publication Date: 2021.12.28 ELECTRONICS & TELECOMM RES INST
  • US11212505B2 patent drawing
  • US11212505B2 patent drawing
  • US11212505B2 patent drawing

AI summary

Disclosed herein is an immersive video formatting method and apparatus for supporting motion parallax, The immersive video formatting method includes acquiring a basic video at a basic position, acquiring a multiple view video at at least one position different from the basic position, acquiring at least one residual video plus depth (RVD) video using the basic video and the multiple view video, and generating at least one of a packed video plus depth (PVD) video or predetermined metadata using the acquired basic video and the at least one RVD video.