Immersive Viewing Experience with Dynamic Resolution

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Solution Overview

Problem

Current technologies fail to provide an immersive viewing experience by efficiently managing and optimizing large datasets for user-specific imagery, leading to suboptimal resolution and field of view distribution during video playback.

Innovation Solution

A system and method that uploads user viewing parameters to a cloud, characterizes and optimizes user-specific imagery in real-time, adjusting spatial resolution and field of view based on user actions, gestures, and gaze direction, allowing for high-resolution areas of focus while maintaining lower resolution in non-focused areas, and streams this customized imagery for an enhanced viewing experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If user-specific imagery is optimized with high resolution for the user's viewing location, then the immersive viewing experience is improved, but the data transmission requirements and computational load increase

Engineering Contradiction:
Improvespatial resolutionVSAvoiddata transmission requirements
Core Design Contradiction:
Measurement precisionVSQuantity of substance

Solution Approach 1:

The patent applies local quality by rendering different portions of the virtual environment at different resolutions. Specifically, the user's viewing location and surrounding areas are rendered at high spatial resolution, while distant or peripheral portions are rendered at lower resolution. This selective rendering approach maintains visual quality where the user is focused while reducing overall data transmission requirements and computational load.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent segments the virtual environment into multiple portions based on their relevance to the user's viewing location. The environment is divided into high-priority regions (user's location and immediate surroundings) and low-priority regions (distant or peripheral areas). This segmentation allows the system to allocate rendering resources efficiently, transmitting only the necessary data at high quality while reducing overall data transmission requirements.

Inventive Principle:
Principle #1Segmentation

2Measurement precision

If the field of view of user-specific imagery is reduced to focus on viewing location, then the resolution at focus point is improved, but the overall coverage area decreases

Engineering Contradiction:
Improveresolution at focus pointVSAvoidfield of view coverage
Core Design Contradiction:
Measurement precisionVSArea of stationary object

Solution Approach 1:

The patent implements local quality by applying high spatial resolution specifically to the user's viewing location and immediate surroundings, while using lower resolution for peripheral and distant portions of the environment. This approach ensures that the resolution at the focus point is maximized while still providing adequate coverage of the broader virtual environment through progressive level-of-detail techniques.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS11589033B1Immersive viewing experience
Publication Date: 2023.02.21 DOUGLAS ROBERT EDWIN
  • US11589033B1 patent drawing
  • US11589033B1 patent drawing
  • US11589033B1 patent drawing

AI summary

This patent discloses a method record imagery in a way that is larger than a user could visualize. Then, allow the user to view naturally via head tracking and eye tracking to allow one to see and inspect a scene as if one were naturally there viewing it in real time. A smart system of analyzing the viewing parameters of a user and streaming of customized image to be displayed is also taught herein.