Interactive Multimedia Structure with Immersive Wall and Floor Display
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Solution Overview
Problem
Current video games lack immersive environments where users can interact with virtual objects and environmental elements using user input devices, limiting the depth of user engagement and experience.
Innovation Solution
An interactive multimedia structure comprising a floor and wall surfaces, a multimedia output system, and a tracking system that creates an immersive environment with virtual objects and elements, allowing users to interact and modify the environment based on their input, with optional network connectivity and machine learning for personalized experiences.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional video games are used, then user interaction with virtual objects is possible, but the immersive environment is insufficient
Solution Approach 1:
The patent combines multiple display surfaces (floor and wall surfaces) into a unified immersive environment that surrounds the user. This merging of display surfaces creates a comprehensive virtual reality experience where users can interact with virtual objects in three-dimensional space, transforming the traditional two-dimensional game interface into an immersive three-dimensional environment.
Solution Approach 2:
The patent transitions from traditional two-dimensional display to three-dimensional immersive environment by adding vertical and depth dimensions. The floor surface display and wall surface projections create a three-dimensional virtual space that envelops the user, enabling interaction with virtual objects in multiple spatial dimensions rather than limited to a flat screen.
2Ease of operation
If immersive environment with multiple display surfaces is created, then user engagement is enhanced, but the system complexity increases
Solution Approach 1:
The computing device performs multiple functions: it processes user input from various input devices, determines modifications to the immersive environment, and controls the display on both floor and wall surfaces. This multi-functionality consolidates what would otherwise require separate systems into a single integrated platform, managing the complexity through unified control.
Solution Approach 2:
The system continuously tracks user interactions with virtual objects and uses this feedback to dynamically modify the immersive environment. The computing device receives input, determines appropriate environmental modifications, and updates the display in real-time, creating an adaptive system that responds to user actions and maintains high engagement levels.
3Adaptability or versatility
If real-time modification of immersive environment based on user interaction is implemented, then adaptability is improved, but processing requirements increase
Solution Approach 1:
The immersive environment is dynamically modified based on real-time user interactions rather than remaining static. The computing device continuously processes input signals and adjusts virtual object positions, environmental elements, and display content to respond to user actions, creating a living, adaptive environment that evolves with user engagement.
Data Source
AI summary
Systems, methods, apparatuses, and computer program products for an interactive multimedia structure. For example, the interactive multimedia structure may include a plurality of walls on a majority of which an immersive environment is displayed. A user may interact with the immersive environment through manipulation of a user input device, which may be tracked by one or more systems associated with the interactive media structure. Based on the manipulation, the one or more systems may modify the immersive environment displayed on the majority of the walls. In certain embodiments, the one or more systems may process interaction information of the user with the one or more user input devices to adaptively and intelligently modify the immersive environment.


