In-Flight Virtual Avatars for Private Passenger Interaction
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Solution Overview
Problem
Existing in-flight entertainment systems lack secure and interactive platforms for passengers to communicate and interact with each other anonymously, limiting social engagement and entertainment options.
Innovation Solution
An in-flight shared virtual environment system that allows passengers to interact via virtual avatars with customizable anonymity levels, enabling secure and immersive interactions, and data logs are purged after the journey.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If passengers use personal electronic devices for entertainment, then entertainment options increase, but security and privacy risks worsen
Solution Approach 1:
The patent introduces an intermediary in-flight entertainment system that mediates between passengers' personal electronic devices and the aircraft environment. This system provides a secure, controlled platform for entertainment and communication that isolates direct device-to-device interactions, thereby maintaining entertainment versatility while mitigating security and privacy risks through centralized management and filtering
2Ease of operation
If passengers interact anonymously via avatars, then social engagement increases, but data privacy challenges worsen
Solution Approach 1:
The patent employs avatar copies or representations of passengers instead of using actual passenger data for social interactions. These virtual avatars serve as copies that enable anonymous social engagement while the system maintains control over the data lifecycle, ensuring that real passenger information is not exposed during interactions and can be securely managed or deleted afterward
3Reliability
If data logs are retained for security monitoring, then security oversight improves, but data retention requirements worsen
Solution Approach 1:
The patent implements a data retention strategy where interaction data and logs are automatically discarded after a predetermined period following the flight. This approach maintains security oversight during the flight and for a limited period afterward, then systematically removes the data to minimize long-term storage requirements and privacy risks, balancing security needs with data minimization principles
Data Source
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AI summary
Technical solutions are described that enable passengers on a commercial passenger vehicle interact with each other during a trip using their electronic devices by communicating using an on-board communication platform. The platform can provide an in-flight shared virtual environment or world that is accessible and traversable by passengers and that includes real-world and/or virtual for passengers to consume. Passengers can create or use virtual avatars to preserve anonymity and privacy while interacting and communicating with others within the in-flight shared virtual environment or world. Data records/logs capturing cross-passenger interactions or communications within the in-flight shared virtual environment can be purged after the vehicle's flight.