Information Processing Device for Dynamic Content Adaptation

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Solution Overview

Problem

Existing technologies lack effective methods to utilize user behavior detection results beyond basic information generation, failing to provide diverse benefits to users.

Innovation Solution

An information processing device and method that acquires user action information and provides content that develops in accordance with a temporal or spatial sequence of the user's actions, incorporating action detection units and content provision units to create dynamic experiences such as virtual game courses and musical rhythm games.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If user behavior detection is performed using sensor data and threshold values, then behavior information can be generated, but the utilization of detected behaviors remains limited and insufficient diverse benefits are provided to users

Engineering Contradiction:
Improveutilization diversity of behavior detection resultsVSAvoidunderutilization of detected action information
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system provides feedback to users by presenting content that develops according to the temporal or spatial sequence of their detected actions. The action information is fed back into the content provision unit, which generates adaptive content presentations, quizzes, and games based on the user's actual behavior patterns, thereby fully utilizing the detected information rather than letting it go to waste.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The detected action information is processed through multiple functional units including content determination units that can generate different types of content (presentations, quizzes, games). This multi-functional approach allows the same action detection mechanism to serve multiple purposes: generating informational content, creating assessment quizzes, and developing games, thereby increasing the versatility of behavior detection utilization.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If content is provided that develops in accordance with temporal or spatial sequence of user actions, then user engagement and experience are enhanced, but system complexity increases

Engineering Contradiction:
Improvedynamic content adaptation to user actionsVSAvoidcomplexity of action sequence processing system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system segments the content provision process into distinct functional units: action information acquisition unit, content determination unit, and content provision unit. Each unit handles a specific aspect of processing, making the overall complex system manageable through modular design. The content determination unit is further divided into multiple sub-units that handle different types of content generation independently.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary processing of action information by the content determination unit before final content provision. Action sequences are analyzed and interpreted in advance to determine appropriate content presentations, quizzes, or games. This preliminary action prepares the data structure and content selection logic before the actual content delivery, reducing the complexity burden on the real-time provision system.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentEP3243557B1Information processing device, information processing method, and program
Publication Date: 2020.03.04 SONY GROUP CORP
  • EP3243557B1 patent drawingFigure 1
  • EP3243557B1 patent drawingFigure 2
  • EP3243557B1 patent drawingFigure 3

AI summary

Provided is an information processing device including: an information acquisition unit configured to acquire action information indicating a detected action of a user; and a content providing unit configured to provide content that develops in accordance with a temporal or spatial sequence of the action.