Information Processing for Multi-User Haptic Signal Distribution

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Solution Overview

Problem

Existing technologies fail to provide consumers with a real-time and interactive experience of high added value, such as interaction with artists, through haptic stimuli.

Innovation Solution

An information processing device and system that distributes haptic control signals to haptic presentation devices worn by multiple users based on user inputs, allowing for real-time haptic interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If haptic presentation devices are distributed to multiple users for real-time interaction, then user satisfaction and interactive experience quality are improved, but system complexity and signal distribution requirements increase

Engineering Contradiction:
Improveuser satisfactionVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system segments haptic control signals for distribution to multiple haptic presentation devices simultaneously. Each device receives tailored control signals based on user inputs, allowing individualized haptic feedback while managing system complexity through modular signal distribution architecture

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The information processing device performs multiple functions: acquiring control signals, generating haptic control signals, and distributing them to multiple devices. This multi-functionality consolidates complex operations into a single centralized system, improving ease of operation despite the underlying system complexity

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If haptic control signals are generated and distributed in real-time based on user inputs, then interactive experience quality is improved, but processing time and computational requirements increase

Engineering Contradiction:
Improveinteractive experience qualityVSAvoidprocessing time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system generates haptic control signals in real-time as user inputs are received, without requiring pre-processing or batch handling. This immediate signal generation ensures minimal processing delay while maintaining high interactive experience quality

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The information processing device continuously acquires control signals, generates haptic control signals, and distributes them to multiple devices without interruption. This continuous operation maintains real-time interactive feedback, preventing time loss through uninterrupted signal processing flows

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS12422929B2Information processing device, information processing method, program, and information processing system
Publication Date: 2025.09.23 SONY GROUP CORP
  • US12422929B2 patent drawing
  • US12422929B2 patent drawing
  • US12422929B2 patent drawing

AI summary

There is provided an information processing device (300) including a first acquisition unit (308) that acquires, according to an input from a first user, a control command including presentation unit information designating a presentation unit that presents a haptic stimulus by a haptic presentation device, and form information designating a form of the haptic stimulus, a generation unit (310) that generates, according to the control commands, a first haptic control signal to present the haptic stimulus to the presentation unit; and a first distribution unit (302) that distributes the first haptic control signal to the haptic presentation device worn on a body of each of a plurality of second users designated by the input by the first user.