Ink Painting Image Processing With Three-State Fluid Simulation
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Solution Overview
Problem
Existing simulation of ink painting requires high computing power, limiting its application to computers and lacking a suitable solution for mobile terminals, and is primarily designed for users with painting foundation, restricting its user base.
Innovation Solution
An image processing method and apparatus that simulates ink painting by generating a fluid element's initial, flow, and stop states using a fluid simulation algorithm, divided into three layers, and utilizing the Lattice Boltzmann Equation to enhance realism and usability on mobile devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If conventional ink painting simulation technology is used, then the simulation effect is improved, but the computing power requirement increases, limiting application to computers only
Solution Approach 1:
The patent segments the ink painting simulation process into three distinct stages: initial state generation, flow state simulation using fluid dynamics algorithms, and stop state determination. This segmentation allows each stage to be processed independently with optimized algorithms, reducing the overall computational burden while maintaining realistic simulation effects suitable for mobile devices
Solution Approach 2:
The patent changes the computational parameters by using a simplified fluid simulation algorithm that processes images through three specific stages rather than requiring complex real-time fluid dynamics calculations. This parameter change enables the simulation to run on mobile terminals with limited computing power while still achieving convincing ink painting effects
2Manufacturing precision
If conventional ink painting simulation is applied, then the simulation accuracy is improved, but the user accessibility deteriorates as it requires painting foundation
Solution Approach 1:
The patent implements self-service by automatically generating the initial state, simulating the flow state, and determining the stop state without requiring users to manually control these processes. The system handles the complex simulation logic automatically, allowing users with no painting foundation to achieve accurate simulation results simply by providing basic input information
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The method provides a more realistic simulation of ink painting effects on mobile terminals, making it accessible to a broader user base and enhancing the learning experience.
Implementation Method 1
determining, based on the first image and by using a fluid simulation algorithm, a flow state of the fluid element to obtain a second image
Implementation Method 2
the simulation of ink painting requires a computer with high computing power... simulating ink painting... evaporation, downward flow by gravity, and formation of specific contours
Implementation Method 3
simulation of ink painting... solidify... formation of specific contours
Implementation Method 4
downward flow by gravity
Data Source
AI summary
The present disclosure provides an image processing method and apparatus, an electronic device and a computer readable medium, and relates to the technical field of image processing. The method comprises: on the basis of input information, generating a first image in which a fluid element is in an initial state; on the basis of the first image, determining a flow state of the fluid element by means of a fluid simulation algorithm to obtain a second image; and on the basis of the second image, determining a stop state of the fluid element to obtain a third image.


