Input Stick Buffer Structure for Microphone Noise Suppression

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Solution Overview

Problem

Input devices used for video games often generate noise due to collisions between input members and other parts, particularly when a microphone is included, leading to interference with voice data.

Innovation Solution

The input device incorporates an exterior member with an opening, an input stick movable within, and a buffer member made of a different material than the opening and stick's outer surface, which reduces noise generation by minimizing collisions and sound transmission.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If an input stick is made movable inside an opening for game control operations, then the ease of operation is improved, but noise is generated when the input stick collides with the opening edges

Engineering Contradiction:
Improveinput operationVSAvoidnoise
Core Design Contradiction:
Ease of operationVSObject-generated harmful factors

Solution Approach 1:

A buffer member is introduced as an intermediary element between the input stick and the opening edge. This buffer member absorbs collision impacts and prevents direct contact between the input stick and the opening edge, thereby eliminating noise generation while preserving the movable operation functionality of the input stick.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The buffer member is pre-installed at the opening edge before the input stick operates. This cushioning element is positioned in advance to absorb potential collision impacts, preventing noise from occurring when the input stick moves or collides with the opening during game control operations.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

2Adaptability or versatility

If a microphone is included in the input device for voice data acquisition, then the functionality is improved, but voice data is contaminated by collision noise

Engineering Contradiction:
Improvevoice data acquisitionVSAvoidnoise contamination
Core Design Contradiction:
Adaptability or versatilityVSObject-generated harmful factors

Solution Approach 1:

The buffer member serves as a mediator that isolates the collision noise source from the microphone. By absorbing impact energy and preventing direct contact between the input stick and opening edge, the buffer member protects the microphone from capturing collision noise, thereby preserving voice data quality while maintaining voice acquisition functionality.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If the input stick is allowed to move freely for operational flexibility, then the adaptability is improved, but collision with other parts occurs causing sound

Engineering Contradiction:
Improveinput operation flexibilityVSAvoidcollision sound
Core Design Contradiction:
Adaptability or versatilityVSObject-generated harmful factors

Solution Approach 1:

The buffer member is positioned at the opening edge as a protective intermediary. It allows the input stick to maintain its movable flexibility for various game control operations while simultaneously absorbing collision impacts, thereby preventing sound generation without restricting operational adaptability.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

This design effectively suppresses noise generation during input operations, enhancing the quality of voice data acquisition and reducing interference in voice recognition and communication.

Implementation Method 1

a buffer member that is provided on one of an inner edge of the opening and an outer peripheral surface of the input stick and is made of a material different from a material of the inner edge of the opening and from a material of the outer peripheral surface of the input stick. With this input device, noise generation can be suppressed.

Methodology Applied
Scientific EffectSound absorption: Acoustic Absorption

Data Source

PatentUS12544657B2Input device
Publication Date: 2026.02.10 SONY INTERACTIVE ENTERTAINMENT LLC
  • US12544657B2 patent drawing
  • US12544657B2 patent drawing
  • US12544657B2 patent drawing

AI summary

Noise is prevented from occurring in voice data acquired by a microphone due to an operation of an input stick. An input device (10) includes an upper cabinet section (41) having an opening formed therein, an input stick (31) movable inside the opening, and a buffer member (46) that is provided on an inner edge of the opening of the upper cabinet section (41) and is made of a material different from a material of the inner edge of the opening and from a material of an outer peripheral surface of the input stick (31).