In-Room Show System for Immersive Multimedia Experiences

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Solution Overview

Problem

Conventional in-room entertainment systems are limited, primarily relying on televisions for entertainment and failing to provide immersive and engaging multimedia experiences in various settings such as hotel rooms and waiting areas.

Innovation Solution

An in-room show system that integrates a controller, display device, video projector, audio system, and other components to create immersive multimedia experiences by synchronizing visual and audio content with environmental effects, allowing for projection mapping and interactive storytelling.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional television-based entertainment systems are used in hotel rooms, then the system complexity is low and ease of operation is high, but the entertainment experience is limited and lack of immersion

Engineering Contradiction:
Improveentertainment experience qualityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines multiple entertainment components (television, media player, game system, lighting system, and environmental control systems) into an integrated in-room show system. These components are merged under a single controller that coordinates their operation to provide immersive multimedia shows, transforming the hotel room into an engaging entertainment environment while maintaining ease of operation through unified control.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The controller serves multiple functions by managing not only traditional entertainment devices (TV, media player, game system) but also environmental controls (lighting, curtains, HVAC). This multi-functional approach allows a single system to provide both conventional entertainment and immersive show experiences, enhancing adaptability without proportionally increasing operational complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple show components (lights, fans, mechanical devices, electrical devices) are integrated into the system, then the immersive entertainment experience is enhanced, but the device complexity and installation difficulty increase

Engineering Contradiction:
Improveimmersive experience capabilityVSAvoidinstallation ease
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The system is divided into modular components (display device, projector, audio system, lighting system, HVAC integration) that can be independently installed and configured. Each component communicates through standardized interfaces with the central controller, allowing for phased installation and easier maintenance while achieving comprehensive immersive entertainment capabilities.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If the system integrates multiple components (display device, projector, audio system, lighting, HVAC), then the multimedia show capability is enhanced, but the cost of the system increases

Engineering Contradiction:
Improvemultimedia show capabilityVSAvoidsystem cost
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The controller and communication infrastructure serve multiple purposes by managing both traditional entertainment devices and environmental control systems. This shared infrastructure reduces redundant components and lowers overall system cost while maintaining enhanced multimedia show capabilities through coordinated operation of all integrated systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10917683B2Multimedia system for transforming any room into a show environment
Publication Date: 2021.02.09 DISNEY ENTERPRISES INC
  • US10917683B2 patent drawing
  • US10917683B2 patent drawing
  • US10917683B2 patent drawing

AI summary

A show system or in-room entertainment or show system configured to provide engaging and immersive multimedia shows or presentations in nearly any space (or “room”) that is defined by one or more walls. The in-room show system generally includes a controller for selectively operating a display device (e.g., a television or the like), a video projector, an audio system (e.g., one or more speakers), and other show components (e.g., one or more lights, a fan, a mechanical device, and so on). Media content is predefined for the room, and the controller operates (such as in response to a triggering switch or remote control device that may take the form of a show prop activated by someone in the room) to serve the media content to tell a story and/or magically transform the space into a multidimensional and immersive entertainment space.