Insertion Marker UI with Threshold-Based Context Display

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Solution Overview

Problem

Existing electronic devices face challenges in providing efficient user interfaces that allow users to control an insertion marker while maintaining visibility of surrounding content, often obscuring the content and wasting processor and battery power on redundant inputs.

Innovation Solution

The device displays a content region with an insertion marker, allowing movements within a threshold distance to control the marker and displaying additional content when necessary, while movements outside the threshold distance do not display the additional content, optimizing user interaction and reducing power consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If the device displays additional representation of content surrounding the insertion marker to allow user control, then the user's ability to control the insertion marker is improved, but the visibility of surrounding content is obscured and processor power is wasted on redundant inputs

Engineering Contradiction:
Improveinsertion marker controlVSAvoidsurrounding content visibility
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The display is segmented into multiple regions: a first region displaying the primary content with insertion marker, and a second region displaying additional representation of surrounding content. This segmentation allows users to control the insertion marker while viewing surrounding content in the second region, preventing information loss while maintaining ease of operation.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The additional representation of surrounding content is displayed in a different spatial dimension (second region) rather than overlaying the primary content. This dimensional separation allows simultaneous visibility of both the insertion marker control area and the surrounding content, resolving the contradiction between ease of operation and information visibility.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If the device continuously displays additional representation of surrounding content to enable marker control, then user interaction efficiency is improved, but battery power consumption increases

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidbattery power consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The device periodically detects user inputs in the second region and updates the display accordingly, rather than continuously rendering additional content. The processor detects user inputs at specific intervals and processes only relevant inputs within threshold distance of the insertion marker, reducing unnecessary processing and battery power consumption while maintaining user interaction efficiency.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system automatically filters and processes only the relevant portion of user inputs (those within threshold distance of the insertion marker), eliminating the need for continuous processing of all possible inputs. This self-filtering mechanism reduces computational overhead and energy consumption while maintaining productivity.

Inventive Principle:
Principle #25Self-service

3Measurement precision

If the device processes all user inputs to control the insertion marker, then control precision is improved, but processor power is wasted on redundant inputs

Engineering Contradiction:
Improveinsertion marker control precisionVSAvoidprocessor power waste
Core Design Contradiction:
Measurement precisionVSLoss of energy

Solution Approach 1:

The device applies different processing quality to different regions of user inputs: inputs within the threshold distance of the insertion marker receive precise processing for marker control, while inputs outside the threshold are filtered out. This local quality approach ensures control precision for relevant inputs while eliminating processor power waste on redundant inputs.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

Instead of processing all user inputs equally, the device performs partial action by processing only the necessary subset of inputs (those within threshold distance). This selective processing maintains control precision for the insertion marker while avoiding the energy loss associated with processing excessive, redundant inputs.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS12504860B2User interfaces for controlling an insertion marker
Publication Date: 2025.12.23 APPLE INC
  • US12504860B2 patent drawing
  • US12504860B2 patent drawing
  • US12504860B2 patent drawing

AI summary

Some embodiments described in this disclosure are directed to user interfaces for controlling the display of an additional representation of content surrounding an insertion marker while maintaining the ability to control the insertion marker using, for example, a content editing application. Enhancing these interactions improves the user's experience with the device and decreases user interaction time, which is particularly important where input devices are battery-operated.