Integrated Gaming System Merging Primary and Secondary Units

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Solution Overview

Problem

There is a long-felt need for a gaming system that combines aspects of a primary game and a secondary game to provide excitement to players.

Innovation Solution

A gaming system comprising a primary gaming unit and a secondary gaming unit, integrated through an integrated gaming controller, where the primary gaming unit provides a primary game and the secondary gaming unit provides a secondary game, with outputs that are in tandem to award rewards and enable further gameplay.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a gaming system integrates both primary casino-style wagering games and secondary amusement-type skill games in a single unit, then player engagement and excitement are enhanced through combined chance and skill elements, but device complexity increases due to multiple gaming mechanisms and control systems

Engineering Contradiction:
Improvegaming system functionalityVSAvoidsystem structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent combines primary casino-style wagering games and secondary amusement-type skill games into a single integrated gaming unit. The system merges two distinct gaming modalities (chance-based and skill-based) into one cohesive device, allowing players to transition between game types while maintaining a unified control interface and reward system.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The gaming unit is designed to perform multiple functions by accommodating both wagering games and skill-based amusement games. The system provides universal gameplay capabilities through a single device that can switch between different game modes, eliminating the need for separate machines for each game type.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If the system uses separate gaming units for primary and secondary games, then device complexity is reduced and maintenance is easier, but player engagement decreases due to lack of integration between games

Engineering Contradiction:
Improvegame transition smoothnessVSAvoidsystem integration
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges primary and secondary gaming units into a single integrated system where both game types operate within the same physical device. This integration enables seamless transitions between games through a unified control interface, improving ease of operation while maintaining the benefits of combined gaming modalities.

Inventive Principle:
Principle #5Merging (Combining)

3Area of stationary object

If the system integrates multiple game systems in a single cabinet, then space utilization is improved and game variety increases, but device complexity and manufacturing difficulty increase

Engineering Contradiction:
Improvecabinet space utilizationVSAvoidsystem assembly
Core Design Contradiction:
Area of stationary objectVSEase of manufacture

Solution Approach 1:

The patent implements a nested configuration where multiple gaming systems are housed within a single cabinet structure. The primary and secondary gaming units are nested within the same external housing, allowing efficient space utilization while organizing complex internal components in a hierarchical manner that facilitates manufacturing and assembly.

Inventive Principle:
Principle #7Nested doll (Nesting)

Data Source

PatentUS20250029451A1Integrated primary and secondary gaming system
Publication Date: 2025.01.23 TOUCHMAGIX MEDIA PVT LTD
  • US20250029451A1 patent drawing
  • US20250029451A1 patent drawing
  • US20250029451A1 patent drawing

AI summary

An embodiment describes a system. The system comprises a primary gaming unit that provides a primary game to a user, and a secondary gaming unit that provides a secondary game. In an embodiment, the primary gaming unit comprises a controller and a picker to pick an object. The controller is operable to receive a command to move the picker; move the picker in a preferred direction according to the command; and move the picker in a downward direction to pick the object. In an embodiment, a collection of sensors provides a signal to determine first output of the primary game, and starts a secondary game via secondary gaming unit based on the first output of the primary game. The primary gaming unit is integrated with the secondary gaming unit. The first output of the primary game is in tandem to a second output of the secondary game.