Integrated Voice Communication in Network Games
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Solution Overview
Problem
Conventional network games have complex and time-consuming voice communication methods that are inconvenient to manage, relying on third-party software for establishing voice communication.
Innovation Solution
A method and apparatus that allow users to receive voice communication requests and obtain voice-room numbers directly from servers without using third-party communication software, enabling the automatic start of a voice client to enter a voice room for communication.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If third-party communication software is used to establish voice communication, then voice communication functionality is provided, but the operation becomes complicated and time-consuming
Solution Approach 1:
The patent merges the voice communication functionality directly into the network game client, eliminating the need for separate third-party communication software. The game server and voice server work together to provide integrated voice communication, where the game client automatically obtains voice-room numbers and establishes connections without requiring users to manually operate external software.
Solution Approach 2:
The system enables self-service by automatically obtaining voice-room numbers from the server and initiating voice client connections without user intervention. The game client automatically receives voice-room numbers from the game server, starts the voice client, and enters the voice room, eliminating manual operations and reducing setup time.
2Ease of operation
If manual transmission of voice-room numbers is required, then voice communication can be established, but operational complexity increases
Solution Approach 1:
The system performs self-service by automatically obtaining voice-room numbers from the game server and initiating voice client connections. The game client automatically receives the voice-room number, starts the voice client application, and enters the voice room without requiring users to manually transmit or input any information, thereby eliminating operational complexity.
Solution Approach 2:
The game server acts as an intermediary that automatically transmits the voice-room number from the voice server to the game client. This eliminates the need for users to manually transmit voice-room numbers through chat or other communication channels, simplifying the operation while maintaining the necessary communication establishment process.
3Ease of operation
If third-party communication software is used, then voice communication functionality is achieved, but management convenience is reduced
Solution Approach 1:
The patent merges voice communication management into the existing network game system architecture. The game server and voice server work together as an integrated system, allowing unified management of game sessions and voice communications. This eliminates the need to manage separate third-party communication software, improving management convenience while reducing overall system complexity.
Data Source
AI summary
Methods, apparatus and systems for establishing voice communication are provided herein. An exemplary method can be implemented by an electronic device. A request initiated by a user can be received. The request can include one of a voice-communication request, a voice-communication-invitation request, a temporary-voice-communication request, a temporary-voice-communication-invitation request, an exclusive-voice-communication request, and an exclusive-voice-communication-invitation request. According to the request, a voice-room number can be obtained from a first server or a second server, without using third-party communication software. The method further includes starting a voice client and entering a voice room directly using the voice client, according to the voice-room number.


