VR/AR Intelligent Facilitation Timing for Suggestion Accuracy

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Solution Overview

Problem

Determining the optimal timing for intelligent facilitation in user interfaces, such as virtual and augmented reality systems, is challenging due to the trade-off between early, potentially incorrect suggestions that save effort but lack confidence and later, more confident suggestions that are less beneficial as users have invested time and effort.

Innovation Solution

A computational approach is used to determine the optimal timing of intelligent facilitation by accounting for user-centric costs and benefits, leveraging probabilistic models and reinforcement learning to balance the probability of correct suggestions with the cost of incorrect ones, using a gain function to maximize user benefit.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If intelligent facilitation is provided early in user interaction, then user effort and time are saved, but the accuracy and reliability of suggestions decrease

Engineering Contradiction:
Improvetask completion timeVSAvoidsuggestion accuracy
Core Design Contradiction:
Loss of timeVSReliability

Solution Approach 1:

The system dynamically adjusts the timing and provision of intelligent facilitation based on real-time analysis of user state, task context, and model confidence levels. Rather than providing static early suggestions, the system adapts its intervention strategy to optimize both timeliness and accuracy, switching between different levels of facilitation based on evolving conditions.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes key parameters including model confidence thresholds, suggestion timing, and facilitation intensity based on the accumulated evidence and user state. By adjusting these parameters dynamically, the system balances the trade-off between providing early assistance and ensuring sufficient confidence in the suggestions made.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If intelligent facilitation is provided later in user interaction, then the accuracy and confidence of suggestions increase, but user effort and time savings decrease

Engineering Contradiction:
Improvesuggestion accuracyVSAvoidtask completion time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system performs preliminary analysis and preparation of facilitation strategies in advance, gathering evidence and modeling user intent before full interaction begins. This allows the system to have suggestions ready when the optimal moment arises, rather than waiting until later in the interaction when more confidence is established.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system continuously monitors user responses, model confidence levels, and interaction patterns to provide feedback that adjusts the timing and nature of facilitation. This closed-loop approach ensures that suggestions are provided at moments when they will be most beneficial, balancing early intervention with sufficient confidence.

Inventive Principle:
Principle #23Feedback

3Productivity

If intelligent facilitation is provided frequently, then user performance improves through continuous guidance, but input friction and cognitive load increase

Engineering Contradiction:
Improveuser performanceVSAvoidinput friction
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system applies intelligent facilitation selectively rather than continuously, providing partial assistance only when and where it is most needed. By avoiding excessive facilitation, the system maintains user performance benefits while preventing cognitive overload and input friction that would result from constant suggestions.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system provides differentiated facilitation tailored to specific task contexts, user states, and interaction moments rather than applying uniform guidance throughout. This localized approach ensures assistance is provided precisely where it improves performance without adding unnecessary friction in areas where users are already competent or prefer independent operation.

Inventive Principle:
Principle #3Local quality

4Ease of operation

If intelligent facilitation is provided sparsely, then input friction and cognitive load are reduced, but user performance and task efficiency decrease

Engineering Contradiction:
Improveinput frictionVSAvoiduser performance
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system enables users to maintain control and independence in their interaction, allowing them to proceed without facilitation when they prefer to do so. The intelligent facilitation acts as an optional support mechanism rather than a directive control, letting users self-regulate their level of assistance based on their current needs and preferences.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system uses continuous feedback from user behavior, task progress, and model confidence to determine the optimal sparse moments for intervention. This ensures that facilitation is provided infrequently enough to maintain ease of operation but at precisely the right moments to maximize performance benefits.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS12423923B1Optimizing the timing of intelligent facilitation
Publication Date: 2025.09.23 META PLATFORMS TECHNOLOGIES LLC
  • US12423923B1 patent drawing
  • US12423923B1 patent drawing
  • US12423923B1 patent drawing

AI summary

The disclosed computer-implemented method may include systems and methods for optimizing the timing of when intelligent selection suggestions are provided within a VR/AR environment. In one example, the systems and methods described herein determine a probability that a potential action within a user interface is an intended action; quantify, over a period of time, a value of suggesting the potential action within the user interface; select a time at which to suggest the potential action based on the quantified value over the period of time; and suggest the potential action within the user interface at the selected time. Various other methods, systems, and computer-readable media are also disclosed.