Intelligent Graphics Dispatching for Power-Efficient Thread Execution

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Solution Overview

Problem

Current graphics processing systems face inefficiencies in resource utilization, as not all applications require the full range of graphics hardware resources, leading to suboptimal performance and power consumption.

Innovation Solution

An intelligent dispatching mechanism that collects statistics on thread execution within a graphics processor and dynamically configures resources by dispatching threads to a subset of execution units based on collected data, optimizing resource usage for subsequent application executions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If all graphics hardware resources are turned on, then processing capability is maximized, but power consumption increases and resource utilization becomes inefficient for applications that do not require full resources

Engineering Contradiction:
Improveprocessing capabilityVSAvoidpower consumption
Core Design Contradiction:
ProductivityVSUse of energy by stationary object

Solution Approach 1:

The system dynamically configures the number of active execution units based on runtime workload analysis. The intelligent dispatcher monitors application behavior and adjusts resource allocation in real-time, transitioning between static and dynamic configurations to match actual processing needs, thereby reducing power consumption while maintaining required processing capability.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the operational parameters of the graphics processor by adjusting the number of active execution units based on analyzed workload characteristics. This parameter adjustment allows the system to optimize the balance between processing capability and power consumption by activating only the necessary number of execution units for each specific application scenario.

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If a fixed number of execution units are allocated, then resource management is simplified, but resource utilization efficiency decreases when applications have varying graphics computational requirements

Engineering Contradiction:
Improveresource management complexityVSAvoidresource utilization efficiency
Core Design Contradiction:
Device complexityVSProductivity

Solution Approach 1:

The system performs preliminary analysis of application workload characteristics before execution to determine the optimal number of execution units needed. By collecting statistics and analyzing graphics computational requirements in advance, the intelligent dispatcher can pre-configure the appropriate resource allocation, avoiding the need for complex real-time adjustments while maintaining high resource utilization efficiency.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements a feedback mechanism where the intelligent dispatcher monitors application performance and resource usage, then uses this information to adjust execution unit allocation for subsequent application executions. This closed-loop control enables the system to learn from past performance and continuously optimize resource management without requiring complex manual configuration.

Inventive Principle:
Principle #23Feedback

3Productivity

If statistics collection and dynamic configuration are implemented, then resource utilization efficiency improves, but system complexity and overhead increase

Engineering Contradiction:
Improveresource utilization efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The graphics processor implements self-service through an intelligent dispatcher that autonomously collects statistics, analyzes workload characteristics, and makes configuration decisions without external intervention. This self-managing capability improves resource utilization efficiency while keeping system complexity contained within the processor itself, avoiding the need for complex external control systems.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS11354768B2Intelligent graphics dispatching mechanism
Publication Date: 2022.06.07 INTEL CORP
  • US11354768B2 patent drawing
  • US11354768B2 patent drawing
  • US11354768B2 patent drawing

AI summary

An apparatus to facilitate data intelligent dispatching is disclosed. The apparatus includes one or more processing units including a plurality of execution units (EUs) to execute a plurality of processing threads and collection logic to collect statistics data for threads executed at the processing unit during execution of an application, and dispatch logic to dispatch the threads to be executed at a subset of the plurality of EUs during a subsequent execution of the application based on the statistics data.