Interactive 3D Avatar Positioning in Composite Image Displays

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Solution Overview

Problem

Current devices lack the capability to generate real-time actions on three-dimensional avatar images and provide a good user experience, resulting in monotonous display contents and effects.

Innovation Solution

A multimedia system and image display method that combines a three-dimensional avatar image with display content, allowing user control through input units such as image capturers, mice, keyboards, and microphones to generate and adjust the avatar's position and actions, and supports mixed or augmented reality displays.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If current three-dimensional avatar images are displayed without real-time action generation, then the display system is simple, but the display content becomes monotonous and user experience deteriorates

Engineering Contradiction:
Improvedisplay content varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies dynamics by enabling real-time generation and adjustment of three-dimensional avatar images based on user input. The processing unit dynamically modifies avatar parameters (position, action, expression) in response to user interactions, transforming static displays into dynamic, adaptive content that responds to user needs, thereby resolving the contradiction between content variety and system complexity

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements self-service through automated real-time generation of avatar actions and adjustments based on user input data. The processing unit autonomously processes input from image capturers, mice, keyboards, or microphones to generate appropriate avatar actions without requiring manual animation, allowing the system to serve itself in generating engaging content while maintaining relatively simple user interaction

Inventive Principle:
Principle #25Self-service

2Ease of operation

If multiple input units are integrated for user control, then user experience improves, but device complexity increases

Engineering Contradiction:
Improveuser control capabilityVSAvoidinput unit integration
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent applies universality by integrating multiple input units (image capturer, mouse, keyboard, microphone) into a single unified system that processes all input types through one processing unit. This multi-functional approach allows diverse user interaction methods to control the same avatar system, improving ease of operation while managing complexity through a common processing architecture that handles all input modalities consistently

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250336168A1Multimedia system and image display method
Publication Date: 2025.10.30 CORETRONIC CORPORATION
  • US20250336168A1 patent drawing
  • US20250336168A1 patent drawing
  • US20250336168A1 patent drawing

AI summary

A multimedia system and an image display method are provided. The multimedia system includes a processing unit, an input unit, and a display unit. The input unit provides input data. The processing unit communicatively connects to the input unit, and the processing unit generates an operation instruction according to the input data, and generates a composite image. The display unit communicatively connects to the processing unit and displays a selection interface and the composite image. The composite image includes a three-dimensional avatar image and a display content. The processing unit determines a position of the three-dimensional avatar image relative to the display content according to a selection result of the selection interface, and the processing unit adjusts the three-dimensional avatar image according to the operation instruction.