Interactive Component RFID Detection Amusement Park

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Amusement parks face challenges in attracting and managing guest traffic due to the lack of innovative and interactive experiences beyond traditional rides, which fail to meet the increasing sophistication and personalization expectations of modern visitors.

Innovation Solution

An interactive component system that includes sensors, RFID tags, and a network for detecting guest interactions and identities, allowing for personalized effects and scorekeeping, enhancing guest engagement through interactive elements like touch-sensitive surfaces and proximity detection, integrated with a control system for real-time feedback and display of scores across the park.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If traditional rides are added to increase capacity, then the amusement park can handle more guests, but guest interest and engagement may not be sufficient to address traffic issues

Engineering Contradiction:
Improveguest handling capacityVSAvoidguest engagement and interest
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

The patent combines traditional rides with interactive gaming elements and digital overlays to create hybrid attractions. Riders use mobile devices to interact with augmented reality elements during the ride experience, merging physical amusement with digital engagement to simultaneously increase capacity and maintain guest interest.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The ride system serves multiple functions: it provides traditional mechanical amusement while simultaneously offering interactive gaming, score tracking, and social competition features. This multi-functionality allows the same attraction to handle more guests while maintaining high engagement levels through varied interaction modes.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If interactive features are added to entertain guests, then guest engagement improves, but system complexity increases

Engineering Contradiction:
Improveguest interaction capabilityVSAvoidinteractive system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Mobile devices serve as intermediaries between the ride system and guests, handling complex interactions, displays, and controls externally. This allows the ride itself to remain relatively simple while providing sophisticated interactive features through the guests' personal devices.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system utilizes guests' own mobile devices to provide interactive functionality, eliminating the need for the amusement park to supply complex interactive hardware. Guests self-service the interaction experience using their personal technology, reducing system complexity while maintaining high adaptability.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If personalized experiences are implemented, then guest satisfaction increases, but measurement and tracking difficulty increases

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidguest interaction tracking
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system continuously tracks guest interactions, scores, and progress through the ride experience, providing real-time feedback to guests via their mobile devices. This automated feedback loop enables personalized experiences by tracking individual performance and adjusting challenges accordingly, while the digital tracking infrastructure simplifies measurement compared to manual methods.

Inventive Principle:
Principle #23Feedback

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The system provides a more engaging and personalized experience for guests by generating interactive effects and awarding points, encouraging physical interaction and exploration throughout the park, thereby addressing guest traffic and competition challenges by enhancing park-wide entertainment.

Implementation Method 1

a RFID transceiver configured to detect an identification tag of the guest

Methodology Applied
Scientific EffectRFID (Radio Frequency Identification): Electromagnetic Induction

Implementation Method 2

a proximity sensor configured to detect a proximity of the guest to the interactive component

Methodology Applied
Scientific EffectProximity detection: Electromagnetic Induction

Implementation Method 3

an interactive sensor configured to detect an interaction of the guest with the surface

Methodology Applied
Scientific EffectTouch-sensitive detection: Electrical Resistance

Data Source

PatentEP4124370B1Interactive component for an amusement park
Publication Date: 2024.06.19 UNIVERSAL CITY STUDIOS LLC
  • EP4124370B1 patent drawingFigure 1
  • EP4124370B1 patent drawingFigure 2~3
  • EP4124370B1 patent drawingFigure 4~5

AI summary

An entertainment system has an interactive component for an amusement park. The interactive component includes a detection device disposed within a housing and configured to read an identification tag via long range and short range radio communications, an interactive sensor disposed within the housing and configured to detect physical interaction with a surface of the interactive component, wherein the surface comprises a flexible material, and wherein the interactive sensor is configured to detect movement of the surface;, a control device communicatively coupled to the detection device and the interactive sensor, where the control device is configured to receive feedback from the detection device and the interactive sensor, an effect device configured to receive a signal from the control device and to generate an effect based on detection of the physical interaction, and a transmitter configured to transmit data to the identification tag based on detection of the physical interaction with the portion of the interactive component while detecting the identification tag within a threshold distance of the interactive component.